I have an idea on how MC-Market can reduce/eliminate most scammers from the site.
This involves the development of two ideas that coexists with the rest of the site.
A Leveling System: This is used to judge the legitimacy of a seller
-Note this will need its own system for getting "Reputation" and shouldn't be ran under the normal rating system. This system should be determined by the number of legitimate sales that you make. A legitimate sale will be defined below and will also explain why this is a good thing to add in with to judge sellers.
A soft currency type system within MC-Market: This would allow users to purchase in-web credit to purchase builds with along with taking this in-web credit outside of the website. This would work similar to buying a rank for the server you pay X amount of dollars from paypal/financial source and you would receive Y amount of in-web credit.
For example they can have something like
Buy: 10.00 in-web credit for 11.00 What this will do is allow the MC-Market website to have a build up of cash after a purchase for when the seller wants to withdraw their balance from the website.
Now to the process of how this could be implemented to "Slow down" scamming or reduce the chance of the scammer walking away with the money.
For example when a user purchases this credit it is stored in their "account" and this "account" would have three separate values: Money To Spend, Money To TakeOut, Money On Hold.
Money To Spend: This is what you get when you buy a in-web credit package from the example above.
Money To Withdraw: This is what you can withdraw out of the system whenever you would like or transfer it into spendable money ingame.
Money On Hold: This is what a seller will get when someone makes a purchase preventing scammers from taking the money and leaving instantly again putting a slow down/reduction on scamming.
How this system would work between a buyer and seller
The Buyer: Once he/she makes a purchase the buyer has X amount of time that MC-Market would determine to make a scam report. If the buyer doesn't make a scam report in the allotted time the buyer can no longer claim against the seller that they sold something they were not suppose to. (This puts responsibility on Buyer)
The Seller: The seller "receives" the money from the purchase in Money On Hold. This amount of money is held for a certain amount of time for each purchase that MC-Market would determine. What this allows is enough time for the buyer to make a scam report and for a moderator to undo the purchase and remove the credits from the seller and return to the buyer. As well as banning/punishing the scammer.
The Moderator: After the buyer has submitted a scam report the moderator would have whatever the seller has to wait until they can withdrawl the cash - the days the buyer took to make the scam report. This is why the buyer is limited to a certain amount of time before they can no longer claim a scam. This should give moderators a fair amount of time to reply to a scam report if filed.
How the system can incorporate a leveling system that works with MC-Market sellers!
Nobody likes being scammed and having a hold put on their money. So here is a system I thought of that can counter-act this so respected/reputable sellers don't have as long to wait to get their money back!
Levels work off Legitimate Sales.
Legitimate Sales: A sale that has been completed and taken out of the Money on Hold and put into the Sellers withdraw balance. Every time a sale happens that goes through without a scam report or had a scam report that was denied. (false reporting stopper)
Now what do sellers get as a reward for being honest sellers?
As a seller levels and becomes more reputable during this process they will have a deduction in how long they have to wait to withdraw the amount from the website.
These levels would be almost worthless to "boost" because to obtain points that accumulate for you to level up you would need to repeatedly buy your own build.
Now let me explain how this process really makes buying your own build to boost your leveling worthless.
Since a user would have to pay slightly more for in-game credit (This way once MC-Market has fees taken off they are still covered) they would end up losing money trying to boost their own stats which would take a ton of purchase to get from level say 1-20.
Here is the basic over-view of what I said above:
A Seller has a level counter to count their seller reputation on the site.
All users would need to buy credits to make purchases so the money is not directly wired from one source to another (MC-Market) becomes a semi middleman.
The Buyer, and The Seller are limited on the amount of time they can make a report/withdraw money from the site. As a seller levels they would lose time off their hold timer that is put on their sales.
Now for legal ideas for MC-Market with this system:
Note we understand that moderators are very busy and cannot possibly process all these requests without a few slipping past and being a scam. So to prevent liability on MC-Market they should be allowed to put something in their ToS so people cannot get mad at the MC-Market community.
This involves the development of two ideas that coexists with the rest of the site.
A Leveling System: This is used to judge the legitimacy of a seller
-Note this will need its own system for getting "Reputation" and shouldn't be ran under the normal rating system. This system should be determined by the number of legitimate sales that you make. A legitimate sale will be defined below and will also explain why this is a good thing to add in with to judge sellers.
A soft currency type system within MC-Market: This would allow users to purchase in-web credit to purchase builds with along with taking this in-web credit outside of the website. This would work similar to buying a rank for the server you pay X amount of dollars from paypal/financial source and you would receive Y amount of in-web credit.
For example they can have something like
Buy: 10.00 in-web credit for 11.00 What this will do is allow the MC-Market website to have a build up of cash after a purchase for when the seller wants to withdraw their balance from the website.
Now to the process of how this could be implemented to "Slow down" scamming or reduce the chance of the scammer walking away with the money.
For example when a user purchases this credit it is stored in their "account" and this "account" would have three separate values: Money To Spend, Money To TakeOut, Money On Hold.
Money To Spend: This is what you get when you buy a in-web credit package from the example above.
Money To Withdraw: This is what you can withdraw out of the system whenever you would like or transfer it into spendable money ingame.
Money On Hold: This is what a seller will get when someone makes a purchase preventing scammers from taking the money and leaving instantly again putting a slow down/reduction on scamming.
How this system would work between a buyer and seller
The Buyer: Once he/she makes a purchase the buyer has X amount of time that MC-Market would determine to make a scam report. If the buyer doesn't make a scam report in the allotted time the buyer can no longer claim against the seller that they sold something they were not suppose to. (This puts responsibility on Buyer)
The Seller: The seller "receives" the money from the purchase in Money On Hold. This amount of money is held for a certain amount of time for each purchase that MC-Market would determine. What this allows is enough time for the buyer to make a scam report and for a moderator to undo the purchase and remove the credits from the seller and return to the buyer. As well as banning/punishing the scammer.
The Moderator: After the buyer has submitted a scam report the moderator would have whatever the seller has to wait until they can withdrawl the cash - the days the buyer took to make the scam report. This is why the buyer is limited to a certain amount of time before they can no longer claim a scam. This should give moderators a fair amount of time to reply to a scam report if filed.
How the system can incorporate a leveling system that works with MC-Market sellers!
Nobody likes being scammed and having a hold put on their money. So here is a system I thought of that can counter-act this so respected/reputable sellers don't have as long to wait to get their money back!
Levels work off Legitimate Sales.
Legitimate Sales: A sale that has been completed and taken out of the Money on Hold and put into the Sellers withdraw balance. Every time a sale happens that goes through without a scam report or had a scam report that was denied. (false reporting stopper)
Now what do sellers get as a reward for being honest sellers?
As a seller levels and becomes more reputable during this process they will have a deduction in how long they have to wait to withdraw the amount from the website.
These levels would be almost worthless to "boost" because to obtain points that accumulate for you to level up you would need to repeatedly buy your own build.
Now let me explain how this process really makes buying your own build to boost your leveling worthless.
Since a user would have to pay slightly more for in-game credit (This way once MC-Market has fees taken off they are still covered) they would end up losing money trying to boost their own stats which would take a ton of purchase to get from level say 1-20.
Here is the basic over-view of what I said above:
A Seller has a level counter to count their seller reputation on the site.
All users would need to buy credits to make purchases so the money is not directly wired from one source to another (MC-Market) becomes a semi middleman.
The Buyer, and The Seller are limited on the amount of time they can make a report/withdraw money from the site. As a seller levels they would lose time off their hold timer that is put on their sales.
Now for legal ideas for MC-Market with this system:
Note we understand that moderators are very busy and cannot possibly process all these requests without a few slipping past and being a scam. So to prevent liability on MC-Market they should be allowed to put something in their ToS so people cannot get mad at the MC-Market community.
- Type
- Suggestion
- Status
- Denied
Last edited:
