• Discord Link: Automatically sends a clickable Discord invite via raw text to the suspect right when they are frozen.
• Staff Discord Command: Added a/ssdiscordcommand for staff to manually resend the Discord link if the suspect missed it.
• Bypass Permission: Added anss.bypasspermission node to prevent staff from accidentally freezing other staff members.
• Custom Punishments: Moved all ban execution commands to the options section so you can easily link your own punishment plugins.
• Inventory Locks: Blocked players from moving items in menus, dropping items, or picking items up while frozen.
• Cleanup Fix: Removed an unsafe 5-second delay during the un-freeze process that could glitch if players logged out and back in quickly.
• Economy Rewards: Replaced native Skript balance effects with standard console economy commands to guarantee compatibility across all server versions.
• Variable Safety: Fixed internal Skript syntax errors by correctly spacing command arguments.
• Potion Effects: Removed broken slowness and jump boost effects to completely eliminate console spam on unsupported Skript parsers.
- Investigation IDs: Generates sequential IDs (SS-1, SS-2) for every session to track logs and appeals.
- Staff GUI: Replaced text finish commands with a clickable chest menu to pass, reward, or ban players.
- Discord Logs: Stripped Minecraft color codes before sending to webhooks to fix Discord syntax errors.
- Chat Isolation: Clears chat history for the frozen player and redirects all their messages into a private staff channel.
- Command Whitelist: Blocks all commands for frozen players except for specific messaging commands and logs any blocked attempts to staff.
- Location Restoration: Saves players' exact coordinates before freezing and teleports them back when finished instead of forcing them to spawn.
- Ban Execution: Fixed console object errors by using raw text names and added a fallback vanilla /ban if /tempban fails.
- Movement Locks: Players can still walk around the SS room but are blocked from taking damage, breaking/placing blocks, and dropping items.
- Variable Safety: Migrated all data to use player UUIDs so the system works perfectly on cracked servers and ignores name changes.
- Optimization: Stopped looping the entire server every second and instead only loops players actively in a screenshare.
- Visuals: Added a solid dark red title and action bar timer for the frozen player with the fading/flashing effect completely disabled.
- Tab Completions: Added SkBee tab completion support to suggest <player> and <reason> hints while typing commands.
