AverionMounts
v1.2.6 · Hytale
The most complete mount system for Hytale.
Rideable, flyable, fully configurable — built for serious servers.
────────────────────────────────────────────────────
Players can summon, ride, feed, rename, and manage their mounts through a polished in-game UI.
Every system is optional and toggle-able — enable only what fits your server.
────────────────────────────────────────────────────
✦ Core ✦
Rideable & Flyable Mounts
Full NPC mount integration using Hytale's native system. Press F to mount or dismount.
Mounts can be marked as flyable — a short Shift tap takes off. Flight direction follows the camera pitch: look up to ascend, straight ahead to glide level, look down to descend. Stamina drains while airborne; when empty, the mount drops.
Unlimited Mount Types
Define as many mount types as you need. Each type has its own 3D model, speed, health pool, rarity, seat height, and respawn cooldown. A Fire Dragon flying mount is included as a ready-to-use example.
Per-Player Collections
Players own multiple mounts (default: 10, configurable). Only one can be active at a time.
Rarity System
Five tiers displayed throughout the entire UI with matching colors:
Common · Uncommon · Rare · Epic · Legendary
No-Mount Worlds
Block mount usage in specific worlds. Supports prefix wildcards — e.g.
instance* covers all instanced worlds automatically.
────────────────────────────────────────────────────
✦ Optional Features ✦
Mount Wheel
Radial quick-select overlay. Double-tap ALT to summon or dismiss a mount instantly. Supports page navigation for large collections.
Summoning Scrolls
Distribute mounts as collectible scroll items. Right-click to claim — the scroll is consumed on use. Each scroll has its own 3D model and icon. Perfect for loot drops, quest rewards, shops, and events.
- Scrolls bind to the player on pickup — others cannot take them from chests
- Bound scrolls show a "Soulbound to [Name]" tooltip per item instance
Mount Skins
Alternate visual appearances per mount type with per-player ownership. Create skins via the Admin UI with live preview and rarity selection. All vanilla creature models supported out of the box. Supports attachment-only skins — provide only an attachment model and the mount's base texture is kept automatically.
Commands:
/mount skin give <player> <skinId> · /mount skin remove <player> <skinId>
Mount Bag
Give each mount a personal inventory. Players access it directly from the mount UI.
- Left-click transfers a full stack — right-click transfers a single item
- Items stack automatically onto existing slots
- "Take All" and "Store All" buttons for fast bulk transfers
- Slots compact automatically after withdrawal — no gaps left behind
────────────────────────────────────────────────────
✦ Combat & Health ✦
- Independent Health Pool — Mounts have their own HP, separate from the player
- Damage Redirect — Damage dealt to the rider is redirected to the mount
- Fall Damage — Based on fall height, fully configurable
- Owner Protection — Players cannot damage their own mounts
- Death & Respawn Cooldown — Dead mounts enter a cooldown before they can be summoned again
- Combat Lock — Mounts cannot be despawned during combat (10-second window)
────────────────────────────────────────────────────
✦ Feeding & Healing ✦
- Item-Based Feeding — Heal mounts by pressing middle mouse button with a food item in hand
- Per-Mount Food Settings — Each mount type defines its own allowed food items and healing values
- Hotbar Integration — Food is consumed directly from the player's hotbar
- Passive Regeneration — When feeding is disabled, mounts heal over time. Summoned mounts heal only out of combat; dismissed mounts always heal. HP per tick, interval, and combat delay are all configurable
────────────────────────────────────────────────────
✦ Stamina ✦
- Drains while moving or flying
- Regenerates while idle or dismounted
- Configurable recovery threshold before full regen kicks in
- Stamina Gate — players cannot mount if stamina is below a configurable threshold (default: 80%)
────────────────────────────────────────────────────
✦ Follow AI ✦
- Auto-Follow — Mounts follow the player when dismounted. Toggle via the mount UI
- Auto-Teleport — Mounts teleport to the player if they fall too far behind (default: 30 blocks)
- Idle Freeze — Mounts without follow enabled stay exactly where they were left
────────────────────────────────────────────────────
✦ Animation & Visuals ✦
- Animation Sync — Smooth idle / walk / run / fly detection without flickering
- Swim Animations — Dedicated swim, fast swim, swim idle, and swim backward states
- Spawn Effects — Custom particle effects on summon
- Map Markers — Active mounts appear on the world map
- HUD — Displays mount name, health bar, and stamina bar. Updates only on change
────────────────────────────────────────────────────
✦ Player UI —
/mount ✦- Overview — All owned mounts with stats and current status
- Summon & Dismiss — One click
- Rename — Give your mount a custom name
- Follow Toggle — Enable or disable follow mode
- Food Info — See what your mount eats
- Skin Selection — Choose from unlocked skins per mount type
- Bag Access — Open your mount's personal inventory
✦ Admin Panel —
/mount admin ✦- Types — Manage all mount types with rarity color bars
- Players — View and edit player mounts, give or remove skins
- Create — Create new mounts with full customization
- Skins — Create skins with live preview, manage existing skins
- Config — Edit all settings live in-game
- License — Activate or unbind your license key directly in-game
- Debug — Cleanup tools and logging
────────────────────────────────────────────────────
✦ Commands ✦
Code:
/mount → Open player menu
/mount give <player> <type> → Give a mount to a player
/mount remove <player> <type> → Remove a mount from a player
/mount skin give <player> <skinId> → Give a skin to a player
/mount skin remove <player> <skinId> → Remove a skin from a player
/mount admin → Open the admin panel
────────────────────────────────────────────────────
✦ Configuration ✦
All settings are editable via the in-game admin panel or
config.json.- Follow and teleport distances
- Respawn cooldowns — global and per mount type
- Max mounts per player
- Feature toggles: Health, Fall Damage, Stamina, Stamina Gate, Feeding, Owner Protection
- Default spawn particles
- No-mount worlds with prefix wildcard support
- Language — English and German included
────────────────────────────────────────────────────
✦ Permissions ✦
- (default) — Access to
/mountand all player-facing features averionmounts.admin— Full admin access
────────────────────────────────────────────────────
✦ Mod Compatibility ✦
AverionMounts detects compatible mods automatically:
- RPGLeveling — Mount NPCs are excluded from leveling. HUD position adjusts to avoid overlap. No manual setup required.
────────────────────────────────────────────────────
✦ Setup ✦
- Drop
AverionMounts.jarinto your server'smods/folder - Start the server
- Open
/mount adminand activate your license under the License tab - Configure everything in-game — no file editing required
Required dependency:
- DynamicTooltipsLib
- Averion License (Internet Connection!)
