Tested on Paper 1.18.1
- Fixed bug with beacon not affecting block effects (furnace booster, crops booster, etc)
- Fixed bug with default language option not affecting anything
- Fixed bug with language GUI title not changing after language changed
- Added MySQL support (inside storage.yml)
- Reduced the number of iterations, see profiler result:
https://spark.lucko.me/eVtb6B8I1R
https://spark.lucko.me/sCZVYHmEnN
https://spark.lucko.me/6oS0G1Q0qB- Reduced the number of stream (java 8 API) usage
- Added PaperEntityFinder for paper servers to effectively find nearby living entities
- Added "Beacon Area Type" option (reset your beacon.yml to see this option)
Change the beacon area shape to:
- INFINITE_CYLINDER - cylindrical beacon area with no height limit
- CYLINDER - cylindrical beacon area with height limit (to the range)
- SPHERE - spherical beacon area
- INFINITE_CUBE - cubical beacon area with no height limit
- CUBE - cubical beacon area with height limit (to the range)
Thanks to over_brave for the bug report
- Fixed default config where the cost should be "Vault" instead of "Money". You can reset your effects.yml, or replace all "Money" keys with "Vault".
- Fixed where disabled effects (Enabled: false) are still listed on the beacon GUI when they shouldn't be.
BeaconPlus 3
Thank you to everyone who has bought this plugin. It's been almost 3 years since the first BeaconPlus version was released. Thanks to everyone who reported bugs and gave feature requests for being part of this journey. In this update, I spend my time re-working on everything to make this plugin better.
What's New?
Any problem? Need help?
- Added more 7 pre-made effects
- Added 2 new types of effect
- MAGNET
Pulls/Pushes entities inside beacon area- FIRE_CONTROL
Sets you on fire or extinguish you from fire- Beacon GUI is now paged (due to the plugin having too many effects to fit in one GUI)
- Beacon Effects can now have different effects on each of its Tier
- Beacon Effects have Power Consumption now, the more effects you activate, the less power you get
- Effect Tier can be selected (downgraded or upgraded), you don't need to spend anything to upgrade again if your beacon effect has already upgraded
- Beacon Settings Menu
You can toggle on and off beacon particles for you or for everyone- Per-Player Language
Your player can now choose which language to use for the plugin message and GUI- Entity Condition
You can now set entity conditions to filter which entities get an effect or not (i.e. player must hold a feather to be affected by the fly effect)- Detailed Not Affected Condition
The plugin will now tell you if you are not affected by the effect (due to the Entity Condition)- Exponential Beacon Range Calculator
This beacon range calculator will determine your beacon range based on this formula:
range = power ^ exponential- Legacy Conversion
If you are previously using BeaconPlus2, you can set the Legacy Conversion Enable to true in config.yml and the plugin will convert the old BeaconPlus2 to BeaconPlus3 data
Contact me on discord (link available on the resource page)
or DM me!
Only supports 1.8.8 - 1.18.2
Tested in 1.8.8, 1.12.2, 1.13.2, 1.18.1, 1.18.2
- "{economy_name}" and "{uppercase_economy_name}" will now show economy's display name instead of economy id
- Added "/beaconparticle" command to toggle show/hide beacon particles
- Added "/beaconanimation" command to toggle enable/disable beacon UI animation
Tested on Paper 1.18.1
- Added Minimum Power requirement for Effect Levels (reset your effects.yml to see the effect).
In this update, "peaceful" and "fly" effect require the beacon to reach specific power to activate the effect otherwise it tells you that the effect has "Low Power" status.
Tested in Paper 1.18.1 and Purpur 1.18.1
- Experience booster will now make sure that everyone in the beacon range will have their experience boosted, not only by entering or leaving the beacon.
Tested on Paper 1.18.1
- Fixed where cure effect doesn't work for the newer versions
