- New | Added a new %boss_is_nearby% placeholder that returns true or false based on whether the player is near a Boss they recently interacted with (within Variables.Nearby_Boss_Radius blocks in settings.yml)
- Fix | Resolved inconsistencies in damage calculations that were causing the Boss life bar to display incorrect values.
- Improve | All GUIs are now fully translatable. After running /boss dumplocale in-game, you can customize the newly generated GUI keys in lang/en_US.json
- New | Spawned Bosses Menu: View all bosses currently spawned on the server in one place. From this menu, you can teleport to them or eliminate them directly.
- New | Boss Bars: Added support for Boss Bars as an alternative to the Action Bar for displaying boss life. This can be enabled and customized via the Boss’ Custom Settings menu.
- New | New Placeholders:
- %boss_spawned_total%
- %boss_spawned_world%
- %boss_spawned_{world_name}% (e.g. %boss_spawned_world_nether%)
- New | It is now possible to input custom chances in chat instead of having to increase/decrease one by one through the GUI.
- Fix | Fixed inconsistencies in the damage dealt to Players hit by Bosses.
