- New | It is now possible to customize the minimum distance of Bosses when spawning near players using the "Nearby_Spawn_Min_Distance_From_Player" key in Spawning section of settings.yml
- Fix | Solved Region spawning logic being broken with multiple regions and whitelist/blacklist options enabled.
- Fix | Solved returning back from Boss Death menu not updating Death Experience key.
- Fix | Solved placing [] or {} to make config sections not being respected.
- Improve | The settings.yml and localization file is now always being saved when loading to prevent missing keys.
- Fix | Solved returning back from Boss Spawning Rules menu not refreshing the previous spawning rules (cosmetical issue in the menu only).
- Fix | Solved Simple_Help_Design not properly working from last update.
- Fix | Solved a few container menus not saving items when returning back to previous menu.
- New | Added Commands.Simple_Help_Design key to localization file to switch between current "/command ?" layout () and a simple one (.
- Improve | We now automatically add the Boss to the spawn rule you create when you create a new spawn rule from his menu.
- Fix | Solved "/boss region teleport" wrongly teleporting to floor when Y-coordinate of both region points is the same.
- New | Added a button to disable/enabled individual spawn rules right in the game menu.
- Improve | NPCs no longer will teleport to targeting players when using Citizens.
- Improve | Expanded Minecraft 1.7.10 and 1.8.8 compatibility (please note that especially 1.7.10 has many API calls missing so some features may not be available).
- Fix | Solved "boss.use.spawneregg" permission not being checked when using spawner eggs.
- Improve | Updated to the latest Citizens version to solve "NoSuchMethodError 'net.citizensnpcs.api.ai.goals.WanderGoal'".
