Carousel v2.0.1

Let players hop on a carousel and spin into endless fun!
Carousel v2.0.1

Improvements
  • Leash settings now refresh the hidden leash holders immediately from the editor instead of forcing a full carousel restart.
  • Shift-click leash height and leash offset adjustments now use 0.5 steps to match the stable in-game visual behavior.

Bug Fixes
  • Preserved floating-point carousel settings such as radius, rotation speed, height step, max height, leash height, and leash offset when carousels are reloaded from data.yml.
  • Updated moving leash holders to use the same direct position path as carousel horses for more consistent in-game leash updates.
Carousel - v2.0.0

Changes & Fixes
  • Added support for Minecraft 26.1 and higher versions.
  • Updated Commons to v2.1.1.
  • Fixed glowing effects not working on Minecraft 26.1+.
Carousel - v1.9.9

Changes & Fixes
  • Fixed reload handling so mounted players are safely dismounted before carousel entities are rebuilt.
Carousel - v1.9.8

Changes & Fixes
  • Fixed the reload flow so config, messages, rainbow glow cache, and registry-backed carousels are refreshed together instead of leaving stale runtime state behind.
  • Improved carousel setting updates by clamping invalid tick and radius values and avoiding an unintended restart when editing a stopped carousel.
  • Fixed mount feedback timing so players no longer receive mount sounds or success messages before permission, config, and custom event checks pass.
  • Improved registry safety by returning a snapshot of carousel names instead of exposing the live key set directly.
  • Optimized the carousel task loop by reusing the leash holder list lookup during tick updates.
  • Hardened rainbow glow handling with a safe fallback color when the configured rainbow pool is empty.
Carousel - v1.9.7

Performance & Compatibility Changes
  • Improved carousel runtime performance by reducing per-tick overhead in movement and entity handling.
  • Optimized internal entity checks by switching managed carousel entity lookups to a faster structure.
  • Improved compatibility with newer Paper versions by updating the internal entity movement method resolution.
  • Added a safer fallback for entity movement when direct NMS access is unavailable.

Glow Settings Changes
  • Fixed the glow color name formatting issue where “Light Purple” could appear incorrectly as “Lıght Purple”.
  • Glow color changes made from the editor menu now apply instantly without requiring a reload.
  • Resetting the glow effect now immediately removes the active glow color from carousel horses.
  • Rainbow glow selection now updates live as soon as it is chosen from the menu.
  • Removed redundant config save calls in the glow settings flow.
Carousel - v1.9.6

API & Code Changes
  • Added a static getInstance() method to the main CarouselPlugin class to hold and easily access the plugin instance.
  • Replaced all internal usages of CarouselPlugin.getPlugin() with the newly implemented getInstance() method.
  • Developers can now easily utilize the CarouselPlugin.getInstance() method in their own projects to interact with the plugin.
Carousel v1.9.5

Improvements
  • Synced and fully documented all permission nodes within the plugin.yml file.
  • Refined and updated configuration file comments for better readability.
  • Updated the main carousel commands logic to improve argument handling.

File Changes
  • messages.yml - Added the new unrecognized-arguments path under the commands section:
    YAML:
    commands:
      unrecognized-arguments: "&cUnrecognized arguments: /{0} {1}"

Technical Updates
  • Updated the event classes' package structure for better organization.
  • Added comprehensive Javadocs to the event system.
  • Updated the Despical's Commons library to version 2.1.0.
  • Updated the Command Framework library to version 1.6.2.
  • Updated the Inventory Framework library to version 2.4.7.
  • Updated the Lombok annotation processor to version 1.18.40.
  • Updated CommandFramework to v1.5.9.
  • Fixed aliases for tab completers not working.
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EULA
Standard EULA
Use on any projects you own with attribution
Support
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Includes:
Download the resource
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Support from the creator
Support duration
Lifetime
Share and earn
Refer this resource and earn a 10% commission.
2,251 Views
5 Purchases
7 Downloads
Aug 21, 2024 Published
May 29, 2026 Updated
3.00 star(s)
Average rating (1)
806.6 KB File size
Open source
  1. No
DRM-free
  1. Yes
Unobfuscated
  1. Yes
Game mode
  1. Hub & lobby
  1. Minigame
Type
  1. Gameplay
  1. Minigame
Game mode
  1. Hub & lobby
  1. Minigame
Game mode (legacy)
  1. Hub
  1. Minigame
Supported software
  1. Spigot
  1. Paper
Supported versions
  1. 1.21
  1. 1.20
  1. 1.19
  1. 1.18
  1. 1.17
  1. 1.16
  1. 1.15
  1. 1.14
  1. 1.13
  1. 1.12
  1. 1.11
  1. 1.10
  1. 1.9
  1. 1.8
Supported languages
  1. English
Includes DRM
No
Source access (legacy)
Closed source & unobfuscated
Creator
Owner
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Share and earn
Refer this resource and earn a 10% commission.
2,251 Views
5 Purchases
7 Downloads
Aug 21, 2024 Published
May 29, 2026 Updated
3.00 star(s)
Average rating (1)
806.6 KB File size
Open source
  1. No
DRM-free
  1. Yes
Unobfuscated
  1. Yes
Game mode
  1. Hub & lobby
  1. Minigame
Type
  1. Gameplay
  1. Minigame
Game mode
  1. Hub & lobby
  1. Minigame
Game mode (legacy)
  1. Hub
  1. Minigame
Supported software
  1. Spigot
  1. Paper
Supported versions
  1. 1.21
  1. 1.20
  1. 1.19
  1. 1.18
  1. 1.17
  1. 1.16
  1. 1.15
  1. 1.14
  1. 1.13
  1. 1.12
  1. 1.11
  1. 1.10
  1. 1.9
  1. 1.8
Supported languages
  1. English
Includes DRM
No
Source access (legacy)
Closed source & unobfuscated
Creator
Owner
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Pass the TNT before it explodes and outsmart your friends in an explosive race!
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Upgrade any item with powerful and fully customizable features to make your server unique!
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Turn every Warden into an unstoppable Boss Warden, stronger, faster and deadlier.
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