CraftEngine v26.6.2

serverside mod framework for custom items, blocks, recipes and more
  • Fixed an issue where the vanilla_loots syntax was not taking effect.
  • Fixed the default spear configuration recipe loading on versions below 1.21.11.
  • Added spawn_light_requirement for crop_block
  • Improved the compatibility of custom block hardness with other plugins
  • All colors now support hex format
  • All numbers now support expressions
  • Added spear and mace model generation
  • Added shaped_transform recipe type
  • Introduced config factory
  • Default pack has been divided into three packs default_templates default_assets and default_feature_populator
  • Item model obfuscation now supports using cache
  • Improved how furniture transformation works. Now it won't flicker when variant changes
  • Bug fixes
  • Getting ready for the upcoming release of the CraftEngine proxy.
  • Added test_flag condition
  • Added conditions option for range_mining_item
  • Added a command to individually configure certain world settings
  • Added automatic IP retrieval for self-host
  • Fixed some bugs
  • This version fixes numerous bugs present in the initial release of 26.5.
  • Additionally, we have introduced a brand-new projectile system—please check the wiki for details.

CraftEngine 26.5 – A Big Update!​

This is a major update for CraftEngine. From now on, versions will follow a year.month.revision format.

We’ve made over 80,000 lines of code changes and more than 600 commits, so instead of a long changelog, please check the wiki to see what’s new.

A few important things to know:​

  • stem_block now has a filter for the block below it. Check the wiki to update your settings, or use the new default config to fix melon stem issues.
  • The feature placer changed a lot back in version 26.1. If you want to keep using the default feature config, please extract the updated default config file.
  • There are many API changes in this update – and they’re stable enough to support updates for the next whole year.

Need help updating?​

If you have an open-source project that needs to work with the latest CraftEngine, or a plugin that works with the old version but not the new one – we’re happy to help for free. Just reach out on GitHub Issues or Discord.
New Features:
  • Added support for Minecraft version 1.21.11.
  • Introduced the Feature Placer, enabling the generation of trees, ores, features, and more in the world.
  • Added a wide range of external item sources.
  • New block behaviors: multi_high_block, item_frame_block, and spreading_block.
  • New item behavior: range_mining_item.
  • Added numerous new number types.
  • New condition: is_bedrock_player.
  • Added furniture setting: hit-times.
  • Added image of type reference.
  • Added profile item data type.
  • Added debug command: /ce debug auto-state
Optimizations & Improvements:
  • Allowed folder format usage in the exclude option for optimizing resource packs.
  • The glow color feature is now fully packet-based.
  • Completely revamped and standardized the language file format.
  • Network text formats now fully support parameter passing.
  • The image tag now supports custom format parameters.
  • Optimized potential block mining interruption issues under high latency.
  • Furniture display elements now support the conditions.
  • Enhanced how client-bound-models work on armor.
  • Optimized Atlas merging logic.
  • Added legacy color code support to certain configuration areas.
  • When using simple model generation, default values are now set for tintable items.
  • Component-based armor now supports custom paths.
Bug Fixes:
  • Fixed compatibility issues with ASP on certain versions.
  • Fixed potential thread safety issues with ClientCustomBlockPacket in version 1.20.1.
  • Fixed various issues caused by NPC-triggered events.
  • Fixed issues with object text component processing.
  • Fixed NullPointerException caused by other plugins modifying the system proxy.
  • Fixed various issues on Folia servers.
  • Fixed an issue in versions 1.20 to 1.20.2 where returning multiple resource packs would result in only the last one being applied.
  • Fixed concurrent modification exceptions during lighting updates.
  • Fixed issue where HashedStack unexpectedly broke container components.
  • Fixed errors caused by other plugins sending packets at incorrect times.
  • Fixed issue where block entity changes did not mark the chunk as dirty.
  • Fixed incorrect collision box positioning for furniture of custom type.
API Changes:
  • Most factory classes now require a generic parameter. Reduced visibility for most factory classes.
  • ItemDataModifier has been renamed to ItemProcessor.
  • Added the craft-engine-adventure API module for easier use of the relocated Adventure library.
  • Merged the loot condition system with the event condition system.
  • Added EntityCullingAPI.
  • Custom item settings now support configuring ItemProcessor.
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4,201 Views
34 Purchases
36 Downloads
Nov 10, 2025 Published
Jun 12, 2026 Updated
5.00 star(s)
Average rating (2)
7.9 MB File size
Open source
  1. Yes
DRM-free
  1. Yes
Unobfuscated
  1. Yes
Type
  1. Gameplay
  1. Core
  1. Fun
Game mode
  1. Survival
  1. Creative
  1. Modded
Supported software
  1. Paper
  1. Folia
  1. Purpur
Supported versions
  1. 26.1
  1. 1.21.11
  1. 1.21.8
  1. 1.21.5
  1. 1.21.4
  1. 1.21.2
  1. 1.21
  1. 1.20
Supported languages
  1. English
Creator
Owner
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Jun 12, 2026 Updated
5.00 star(s)
Average rating (2)
7.9 MB File size
Open source
  1. Yes
DRM-free
  1. Yes
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  1. Yes
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  1. Gameplay
  1. Core
  1. Fun
Game mode
  1. Survival
  1. Creative
  1. Modded
Supported software
  1. Paper
  1. Folia
  1. Purpur
Supported versions
  1. 26.1
  1. 1.21.11
  1. 1.21.8
  1. 1.21.5
  1. 1.21.4
  1. 1.21.2
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  1. English
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