- Added: Sub Menus for the different type of shops within currency plugin.
- Optimisation: Optimised the entire shop structure to prevent lag and made it lot smoother on the server itself overall.
- Added: The ability to modify each shop open sound instead of just one.
➻ Added{permission}placeholder toshopTransactionEmbed(Shows if the purchased item is a permission-based reward)
➻ Added{category}placeholder toshopTransactionEmbed(Returns the category the purchased item belongs to.)
➻ Added{after}placeholder toshopTransactionEmbed(Displays the player's balance after the purchase)
➻ Added{before}placeholder toshopTransactionEmbed(Displays the player's balance before the purchase)
➻ AddedreopenPreviousMenuoption to config - (This new option in the configuration allows for toggling whether or not the previous menu automatically reopens after certain actions.)
➻ Added/salesbasecommand (View all sales commands)
➻ Added/sales add <category> <percentage>- Adds sales to the database and automatically applies (It can stack so if you do multiple sales for that category)
➻ Added/sales list- View all active sales
➻ Added/sales remove <id>- Removes the sale by id (Can get sale by/sales list)
➻ Removed theDatabase Typeon/currency
➻ AddedSalesActivatedEventevent (able to cancel)
➻ AddedSalesExpireEventevent
➻ Added/sales clear- Removes all active sales
➻ Tab complete added for /currency daily
➻ Daily is now cached (optimisation)
➻ Fixed a rare issue with the database
➻ Added “auto-give-currency” option to config, when set to true it will automatically reward the player daily currency
➻ Able to add “[MENU] <category>” as a command for currency items commands
➻ Fixed a client side skull glitch if configured incorrectly
➻ Having empty commands will make the item as a display item instead of a purchasable item like: []
➻ Other bug fixes
➻ Added a Permission node for daily gold
➻ Added a Confirm gui
➻ Added a Requirement be set for buying certain item in currency shop, e.g. permission req
➻ Revamped MySQL System, and added SQLite
