This is a lightweight, proximity-based chat system designed to create a more lightweight chatting experience. Instead of a global chat window, players can only see messages from others who are nearby, similar to Roblox’s bubble chat.
The system does not use a traditional chat UI or store chat history. Messages are temporary and only visible in the moment, helping keep gameplay clean and focused.
It includes multiple communication options. Players can speak in public chat to those around them, use team chat to communicate across their team, or send private whispers. The whisper system uses a dropdown selection, removing the need to manually type usernames.
It Features:
It is designed to be easy to integrate and can be adjusted to fit your game’s needs.
The system does not use a traditional chat UI or store chat history. Messages are temporary and only visible in the moment, helping keep gameplay clean and focused.
It includes multiple communication options. Players can speak in public chat to those around them, use team chat to communicate across their team, or send private whispers. The whisper system uses a dropdown selection, removing the need to manually type usernames.
It Features:
- Proximity-based local chat
- Public chat (all players in range)
- Team chat (messages only your team can see)
- Whisper system with dropdown player selection
- Typing chat bubble (To show player's you're actively typing)
It is designed to be easy to integrate and can be adjusted to fit your game’s needs.
