A highly customizable and flexible system for handling damage indicators in Roblox games. All configuration options can be changed via attributes on the main server script and there's a large variety of different possible appearances or functionalities for the indicators.
Installation is as simple as just dropping the script into a location both the server and client can view such as Workspace or ReplicatedStorage.
Features include:
Installation is as simple as just dropping the script into a location both the server and client can view such as Workspace or ReplicatedStorage.
Features include:
- Automated Indicators - Automatically apply damage indicators to any NPCs in the workspace.
- Limit visibility to attacker or victim - Only shows damage indicators to the attacker or the attacker's target depending on the setting (requires all weapons to generate a creator tag when an enemy is hit to function).
- Indicator stacking - Will stack the damage onto the same indicator if an indicator is already present on an enemy.
- Custom appearance - Customize the color, text stroke, font, size, text format, etc... of the indicators.
- Damage-based appearance - Customize the color of the text and text stroke based on how much damage was dealt.
- Easy to use API for spawning custom indicators on NPCs or specific positions.
