DonutSpawners - Cross-Server, Folia +ESP v1.2.1

Spawners + Spawner Shop with item&xp storage. Highly configurable! - Folia ready.
Bug fixes:
• Sell wands and boosters are recognized only by plugin item data—vanilla blaze rods and matching materials no longer trigger sell or booster use
• Storage GUI next/previous page no longer closes the inventory first, reducing cursor/UI jump when paging

New features:
• Optional action bar and boss bar while looking at a spawner block (when boosters are active), configurable under booster-look-display
• Spawner main GUI shows an “Active boosters” item (default beacon) with per-booster lines (name, multiplier, time left) or an empty state; layout in gui/spawner-info.yml (active-boosters)
New features:
/perfspawners panel opens an in-game admin GUI to browse spawner stacks by world
• Worlds shown in the overview are fully configurable in gui/admin-worlds.yml (custom worlds, icons, lore and more)
• Left-click a spawner entry to teleport there; right-click to teleport to the owner when online; shift–left-click opens a delete confirmation GUI that removes the DB row and clears the block when loaded

Bug fixes:
• Folia: spawner ticking, hologram refresh, anti-ESP (periodic hide/restore and ProtocolLib chunk packets), and delayed manual spawner placement no longer touch worlds, chunks, blocks, or players from the wrong region thread
Bug fixes:
• Spawner storage GUI no longer shows broken MiniMessage fragments
• Server starts cleanly when ProtocolLib is not installed: anti-ESP no longer pulls ProtocolLib classes during plugin load, so Folia setups without ProtocolLib avoid NoClassDefFoundError on enable.

Improvements:
• When ProtocolLib is missing, anti-ESP still runs its other behaviors; only the optional chunk packet hook is skipped, with a clear log message.
Improvements:
• Brighter, consistent hex colors across spawner GUIs, messages, holograms, and spawner item display names
• Sell wand and booster display styling updated to match the lighter palette
• Spawner info GUI: clicking the center spawner icon now grants all stored XP (same behavior as Collect XP); with items in storage, it then opens the sell confirmation as before
New features:
• Optional storage capacity scaling by spawner stack size (storage-capacity-scale, off by default); items and XP caps can use base, per-spawner, and max values
• Configurable hologram TextDisplay styling (billboard, alignment, shadow, see-through, background, line width, text opacity, view range)
• Separate MiniMessage formats for stored item count and material name; material uses the vanilla translatable item name
• Spawner storage GUI and title support {page}, {max-page}, and {page-slash-max-page} placeholders

Improvements:
• Hologram {max-item-amount} / {max-xp-amount} now match the same effective limits as the spawner (including scaling when enabled)
• “Drop loot” from storage drops items in the world in front of the spawner, toward the player, instead of at the player’s feet
• Storage paging display treats an empty inventory as page 1 of 1 so page counts and “next” behave consistently
Bug fixes:
• Spawner GUI lore now replaces angle-bracket placeholders (e.g. <max-item-amount>, <items-value>, <max-xp-amount>) as well as {…} so custom layouts no longer show raw tags
${items-value} and formatted sell totals resolve consistently in lore

Improvements:
• Info and storage GUIs expose items-value (total sell value of stored drops, with economy formatting and money boosters)
• Info and storage GUIs expose max-item-amount and max-xp-amount from config caps
• Storage GUI also receives storedXp and xp-pct for shared lore templates
• Collect XP item shows current vs max XP and XP fill percentage in default spawner-info.yml
• Fullness item shows stack count, storage fill, and sell value in default spawner-info.yml
• Storage info chest shows item capacity line in default spawner-storage.yml
Improvements:
• Eliminated the full database table scan that previously ran every second — spawner data is now loaded once at startup and kept in-memory
Bug fixes:
• Shop GUI and other economy text no longer crash when your Vault economy plugin formats money with legacy § (or &) color codes; amounts are shown as plain text so MiniMessage can parse messages safely
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$5.99
EULA
Standard EULA
Use on any projects you own with attribution
Support
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Support from the creator
Support duration
Lifetime
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3,368 Views
12 Purchases
305 Downloads
Mar 2, 2026 Published
Jun 20, 2026 Updated
5.00 star(s)
Average rating (3)
618.3 KB File size
Open source
  1. No
DRM-free
  1. Yes
Unobfuscated
  1. No
Type
  1. Gameplay
  1. Economy
  1. Storage
Game mode
  1. Survival
  1. Donut-like
  1. Hardcore
Supported software
  1. Paper
  1. Folia
Supported versions
  1. 26.1
  1. 1.21.11
  1. 1.21.8
  1. 1.21.5
  1. 1.21.4
  1. 1.21.2
  1. 1.21
Supported languages
  1. English
Creator
Owner
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Refer this resource and earn a 20% commission.
3,368 Views
12 Purchases
305 Downloads
Mar 2, 2026 Published
Jun 20, 2026 Updated
5.00 star(s)
Average rating (3)
618.3 KB File size
Open source
  1. No
DRM-free
  1. Yes
Unobfuscated
  1. No
Type
  1. Gameplay
  1. Economy
  1. Storage
Game mode
  1. Survival
  1. Donut-like
  1. Hardcore
Supported software
  1. Paper
  1. Folia
Supported versions
  1. 26.1
  1. 1.21.11
  1. 1.21.8
  1. 1.21.5
  1. 1.21.4
  1. 1.21.2
  1. 1.21
Supported languages
  1. English
Creator
Owner
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