Dragons & Dragon Escape v3.5.1

Two in one | Bungee/MultiArena | Extremely Configurable | Kits | Achievements |
1.17+ servers can now disable numbers (the red score) from the Scoreboard.
  • Option at Options.Scoreboard-Hide-Numbers, true by default, disabled in non-supported versions.
  • Requires Paper, but any of its forks should work as well. Auto disabled when not supported.
  • If Options.Use-New-Dragon-Escape-Scoreboard is set to false, you might want to disable this new option, but you should be using the new Scoreboard (true by default).
  • Small bugfix to global spawn can teleport to wrong coordinates in some occasions due rounding miscalculation.
  • The drop loot is now cleared when player dies to avoid conflict with other plugins.
  • Rearranged the event priority of some events for better compatibility.
  • Fixed the Starting game state using the incorrect value from language.yml.
  • Removed %time% placeholder from the default Messages.Sign.State.Starting value.
  • Added two new options:
    • Options.Game.Dragon-Escape-Win-Area-Offset
      • Defines the max distance between the player and the end of the game.
        • Example: If set to 2.5, the player will win the game when he is 2.5 blocks close to the center of the last waypoint/win area.
    • Options.Game.Dragon-Escape-Win-Area-Offset-Index
      • Same as above, but uses a different offset calculation based on the previous to last checkpoint.
  • Win Area, if set, will now take priority over the waypoint distance calculation to define a winner.
  • (Requested) Added a delay option for the dragon to spawn in Dragon Escape at Options.Game.Dragon-Escape-Dragon-Spawn-Delay-Ticks
    • Default is 0, meaning no delay.
      • Time is in ticks, 20 ticks = 1s.
    • Player position in the scoreboard cannot be done during when the dragon is not spawned since the game depends on the dragon's position to calculate score.
    • Each second players will receive a dragon spawning message that can be changed at
      • Messages.The-Dragon-Spawns-In
      • Messages.The-Dragon-Spawned
  • Added a new option: Options.Game.Dragon-Escape-Respawning, if true, the game has two conditions to respawn players:
    • The dragon has not spawned yet; players will respawn until the dragon spawns.
    • Any spawn point is still present, the game checks for blocks around the spawn point areas to see if the spawn point has been destroyed or not.
      • This require
        Options.Game.Dragon-Escape-Look-For-Respawn-Point set to true.
      • This also requires
        Options.Game.Dragon-Escape-Dragon-Kill-Player set to false.
  • Dragon's mode game length can now be changed per arena.
    • /dragons setGameLength <arena> <time-in-seconds>
  • Added 1.21.6 support.
  • Tweaked player spawn location to try to always spawn in the center.
  • Fixed players can throw enderpearls on grace period.
  • Added 1.21.4 support
    • A bit of rework on the backend, report bugs at PM or Discussion.
  • (BETA) Added a few offline placeholders, they work with a Cache system and will expire after 5 minutes of not being accessed (You can change this at Offline-Data-Cache-Timeout in options.yml):
    • %dragons_offline_wins_PLAYER%
    • %dragons_offline_games_PLAYER%
    • %dragons_offline_losses_PLAYER%
    • More to come.
  • Added a option to let players join as spectator if the game already started
    • At Options.Join-As-Spectator, false by default
    • This also works for Bungee servers, but testing was limited, if you are having issues with this option on Bungee please report vai PM or Discussion.
  • Fixed 1.21.3 NBT support.
  • Fixed incorrect trail select permission, not allowing players to select trails if they don't have a certain permission
  • Fixed Vault support not working correctly for Trails
  • Trails and Shop will now show the price of the item if the player doesn't have it yet
  • You can now use per player placeholders (with PlaceholderAPI) on waiting lobby scoreboards.
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Use on any projects you own with attribution
Support
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Download the resource
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Support from the creator
Support duration
Lifetime
Share and earn
Refer this resource and earn a 10% commission.
1,417 Views
10 Purchases
11 Downloads
Jul 4, 2024 Published
Jul 11, 2026 Updated
5.00 star(s)
Average rating (2)
1.3 MB File size
Open source
  1. No
DRM-free
  1. Yes
Unobfuscated
  1. Yes
Type
  1. Minigame
Game mode
  1. Minigame
Game mode
  1. Minigame
Game mode (legacy)
  1. Minigame
Supported software
  1. Spigot
  1. Paper
Supported versions
  1. 1.21
  1. 1.20
  1. 1.19
  1. 1.18
  1. 1.16
  1. 1.15
  1. 1.14
  1. 1.13
  1. 1.12
  1. 1.11
  1. 1.10
  1. 1.9
  1. 1.8
Supported languages
  1. English
Includes DRM
No
Source access (legacy)
Closed source & unobfuscated
Creator
Owner
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Refer this resource and earn a 10% commission.
1,417 Views
10 Purchases
11 Downloads
Jul 4, 2024 Published
Jul 11, 2026 Updated
5.00 star(s)
Average rating (2)
1.3 MB File size
Open source
  1. No
DRM-free
  1. Yes
Unobfuscated
  1. Yes
Type
  1. Minigame
Game mode
  1. Minigame
Game mode
  1. Minigame
Game mode (legacy)
  1. Minigame
Supported software
  1. Spigot
  1. Paper
Supported versions
  1. 1.21
  1. 1.20
  1. 1.19
  1. 1.18
  1. 1.16
  1. 1.15
  1. 1.14
  1. 1.13
  1. 1.12
  1. 1.11
  1. 1.10
  1. 1.9
  1. 1.8
Supported languages
  1. English
Includes DRM
No
Source access (legacy)
Closed source & unobfuscated
Creator
Owner
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