- Added 26.1.x support and changed the version checker for future updates.
- Fixed 1.8.x inventory closing issues.
- Fixed 1.21+ not applying world game rules correctly.
- Partially reverted some explosion changes made before to make them stronger.
- Added a new option:
- Options.Game.Dragons-Explosions.Force-Block-Removal
- Makes it so the EnderDragons from Dragon's mode work the same way as they do in Dragon Escape, ignoring any plugin that can block entity damage.
- You can modify the radius at
Options.Game.Dragons-Explosions.Size, 3.5 is as similar as Vanilla- Fixed incorrect axe usages count in Dragons action bar.
- Axe usages now only shows for alive players, action bar is removed after they die.
- Fixed Dragons kit always being default.
- Fixed Dragons mode not showing leap usages in Dragons mode.
- Fixed skill cooldown not resetting after leaving a game.
- Fixed a bug where if the player has any game inventory open, any future inventory action would not work until the player rejoins the server.
- Added a minor delay to save player inventory to avoid conflict with other plugins.
- Added the option Kits.Warper.Always-Teleport-In-Front.
- Added Options.Disable-Inventory-Saving
- Use this option if you are using any multiworld inventory plugins.
- Action Bar now shows ability usages.
- Can be changed at Messages.Skill-Usages-Action-Bar
- Fixed a bug where Dragons was controlling explosions outside of the game.
- Added support for 1.21.11.
- As always, the plugin will already work on newer versions, this update just adds the new sounds, materials and stuff.
- Fixed the dragon would sometimes target a invalid location in Dragon's mode.
- Small change to event priorities.
- Dragon's blocking break system recoded.
- Before, Dragons would have to convert BlockData to Byte (Legacy) using the version mapper, this would sometimes cause huge spikes of lag (<15 TPS) because it's a very resource intensive process. This is now fixed, non-legacy versions everything will just use BlockData.
- If you are on 1.13+ update ASAP.
