The plugin automatically finds a suitable active arena and sends the player to the waiting lobby. When the minimum player count is reached, the starting countdown begins.
During the game, players complete a route of 5 selected Dropper maps:
- 2 Easy maps
- 2 Medium maps
- 1 Hard map
When a player completes all maps:
- Their finish time is recorded.
- Their placement is calculated.
- Their stats are updated.
- Rewards are calculated.
- Achievements may unlock.
- They remain on their last stage instead of being teleported away.
- They receive a compass to teleport to active players.
Arena System
Each arena is independent and can run separately from other arenas.
Each arena supports:
- Unique arena name
- Generated arena game code, such as M159R
- Waiting lobby location
- Main lobby location
- Spectator location
- Minimum players
- Maximum players
- Independent player list
- Independent spectator/finished-player handling
- Stage spawn locations
- Stage names
- Stage difficulties
- Game countdown
- Ending countdown
- Active map route
- Finish order
- Fail counts
- Skip tracking
- Finish times
/dropper create <arena>
/dropper delete <arena>
/dropper setmainlobby
/dropper setlobby <arena>
/dropper setspectator <arena>
/dropper setspawn <arena> <stage> <easy|medium|hard> <name>
/dropper setstage <arena> <stage> <easy|medium|hard> <name>
/dropper setminplayers <arena> <amount>
/dropper setmaxplayers <arena> <amount>
/dropper enable <arena>
/dropper disable <arena>
/dropper reload
Map Voting System
The lobby includes a map voting GUI inspired by Hypixel-style map voting.
Voting features:
- Maps are grouped by difficulty:
- Easy
- Medium
- Hard
- Each map is represented by a paper item.
- Left-click votes for a map.
- Right-click removes the vote.
- Players cannot vote twice for the same map.
- Vote limits are configurable.
- Permission-based vote limits are supported.
voting:
default-votes: 2
permissions:
vip:
permission: "dropper.vote.vip"
votes: 3
mvp:
permission: "dropper.vote.mvp"
votes: 4
If a map does not receive enough votes, the plugin automatically selects random maps based on the required difficulty distribution.
At game start, the selected maps are announced in chat, sorted and colored by difficulty.
Finish Trigger System
Finish detection is configurable.
Supported trigger types:
- Water
- Portal
- Both
