See updates notes for a full overview.
[+] Added new party commands
[+] Added new party invitation GUI — players will input the name of the player they want to invite in an anvil GUI
[+] Added custom messages for permission and key requirements for placed structures
[+] Fixed respawn issue
[+] Added new backpack banned item checks. Ban items that can be placed in backpacks based on item type and item name/lore.
[+] Fixed dungeon keys getting removed in seamless dungeons even when the dungeon is locked
[+] Fixed entity death errors occurring when the dungeon region hasn't been defined
[+] Fixed item comparison with loot tables when the item type is null
[+] Fixed dungeon instances loading synchronously when FAWE is available
[+] Added spawn radius option for spawner structures.
[+] Added delayed command option, allowing for cooldowns between command executions.
[+] Added banned backpack item option.
[+] For all features, please refer to the release notes.
[+] Added new Menus actions to handle party invitations and dungeon leave events
[+] Added new custom Dungeon Party Invite and Dungeon Leave menus — Menus plugin required to use. Custom menus can be assigned to each dungeon separately.
[+] Added new Dungeon Shutdown Commands — add commands that are executed when the dungeon shuts down
[+] Fixed major dungeon key issue when one member requirement is set to true for the dungeon
[+] Fixed duplicate dungeon entry messages when permission isn't granted to enter
[+] Major custom menu fixes - functional now in 1.20.2
[+] Keep inventory behavior for a dungeon fixed to work adjacent to other keep inventory behavior set up on a server
[+] Entity removal fixed for MythicMobs and BossTM
[+] Key removal fixed for dungeon join
[+] New /dungeons forcejoin command, bypass the queue menu and join a player's party into any dungeon (seamless, expedition, instanced)
[+] New %dungeons_partyvisibility% placeholder, show party visibility in your menus
[+] Fixed players being able to take items out of the default dungeon menu on shift-click and menu close
[+] Fixed players being able to take items out of the party dungeon menu
[+] NEW AureliumSkills Integration - require players to have a minimum total level to enter the dungeon
[+] NEW ProSkillsAPI Integration - require players to have a minimum main class level to enter the dungeon
[+] Fixed errors being thrown for delayed world loading on player join
[+] Fixed players being able to use the same dungeon and exceed the maximum player amount if they click the join button at the same time
[+] Fixed native Minecraft teams being affected when dungeon ends
[+] Fixed errors being thrown when time is not found for a player who previously participated in the dungeon
[+] Fixed LevelledMobs integration
[+] Fixed Keep Inventory not preserving the player's experience
[+] Fixed bug with OP player spectating an instanced dungeon
[+] Fixed custom menu not opening when player invites another player
