Dungeons+ v4.1.5

All-in-one dungeon creator. Create unlimited, timed dungeon experiences with your own builds
  • Fixed the <group> placeholder executed in commands from not targeting spectators. This allows you to automatically end the dungeon session for spectators as well as active players in the dungeon
  • Fixed messages taken from the language files from not having PlaceholderAPI placeholders parsed, all messages will now be parsed before being sent (e.g., cooldown placeholder for the cooldown error, etc)
  • Fixed non-seamless dungeons from not kicking players out of the dungeon region if a player enters without going through the join/queue process
  • Optimized player cooldown and data storage processes to prevent crashing from large player counts on servers
  • Fixed lives not decreasing upon player death
  • Fixed inventory not being kept upon player death even with "Is Keep Inventory" set to true
  • Fixed memory issues due to recent library updates
  • Fixed intermittent issue with seamless dungeons where players would auto-join again after leaving or having the dungeon ended for them before they teleport out
  • Added Korean language (specify ko in your settings.yml file)
  • Fixed input issue for the "Direction" property
  • Fixed claim menu causing crashes
  • Fixed dungeon session removal if player disconnects
  • Fixed chest and barrel inventories being cleared outside the dungeon region if the player is queued up for dungeon session
  • Added new Disabled Block Interact policy type: You can now specify which block types cannot be interacted with
  • Added new Disabled Entity Interact policy type: You can now specify which entity types cannot be interacted with
  • Added cleanup task to clear Barrel inventories
  • Added optimizations for item cleanup and entity cleanup tasks during session cleanup
  • Added MythicMob despawn workaround, Dungeons+ will set the despawn mode to NORMAL for spawned entities from spawner structures before attempting to remove them during session cleanup
  • Fixed player kick due to entity cleanup
  • Improved performance when using the edit command to enter an edit session.
  • Added remove living entities from dungeon session region (even those not spawned by spawners) during shutdown.
  • Added clear chest inventories from previous session.
  • Added prevent item loss through decorated pot.
  • Added /dungeons checkpoint reset <player> command.
  • Added check to ensure queue processing is sequential, ensuring parties are not joined into multiple sessions at once.
  • Added task to enforce party integrity, players can only belong to a single dungeon party at a time.
  • Added /dungeons applyloadouttag command to apply hidden loadout tag so item cannot be taken from dungeon.
  • Added fix for occasional issue during queueing where cooldowns would be applied to player. Players will now need to dequeue if they want to join another queue. A new “alreadyInQueueMessage” error message has been added to language files.
  • Added new placeholders to display information about a specific quest, rather than just the current quest:
    • %dungeons_dungeonobjective:<placedQuestName>%
    • %dungeons_dungeonobjectiveprogress:<placedQuestName>%
  • Added new leaderboard placeholders to display information about completions for a specified dungeon:
    • %dungeons_dungeoncompletions:dungeonname:<1-10>%
    • %dungeons_dungeoncompletionsplayername:dungeonname:<1-10>%
  • Added new leaderboard placeholders to display information about total completions across all dungeons:
    • %dungeons_dungeontotalcompletions:<1-10>%
    • %dungeons_dungeontotalcompletionsplayername:<1-10>%
  • Added new boss bar and waiting message when players are queued and waiting for a dungeon session to open (configure language in your language file)
  • Players with "dungeons.admin" permission can enter and spectate live dungeon sessions, similarly to moderators
  • Added "Barrier Blocks Around Spawn During Countdown" option to Stage Start Configuration options
  • Added "Commands On First Completion" to all quest types and existing base quest configurations
  • Added "onlyCheckIfBeginsWith" property to Blacklisted Commands Policy
Please note: You must be running Menus v1.9.0+ to use puzzles!
  • Added Puzzles! Five brand-new structure types are available to be configured and placed in your dungeons. For more information, please visit the wiki:
    • Code Puzzle
    • Dial Puzzle
    • Blink Puzzle
    • Click In Sequence Puzzle
    • Click All Puzzle
  • Added a new Shared Lootchest structure type, where only one, shared inventory is generated for all players in the dungeon session.
  • Added a new Complete Puzzle quest type, allowing you to require players to complete a placed puzzle a specified number of times.
  • Added new Required Puzzle property to the following structures. This will open the specified puzzle that players must complete when they interact with the structure:
    • Lootchest Structure
    • Shared Lootchest Structure
    • Wall Structure
    • Door Structure
  • Added bypass for players with the “dungeons.moderator” permission that allows them to enter an ongoing dungeon’s session region to spectate without being kicked.
  • Optimized dungeon cooldown placeholder, cooldowns are now parsed from data in cache.
  • Fixed cooldown abuse where players could join dungeons even if they were on cooldown.
  • Added protection to kick players from ongoing dungeon session regions (including instances) if they are not part of the session. This prevents teleportation abuse for instances.
  • Fixed cooldown check issue where players could infrequently join dungeons even if they were on cooldown
  • Optimized the claim menu owed item retrieval — opening the menu is now asynchronous
  • Optimized spectator set when players run out of lives — status and storage to files are now asynchronous
  • Optimized cooldown reduction and reset through commands — cooldown management is now asynchronous
  • Fixed join abuse through spamming of the join button for expedition and instanced dungeons, the join menu will automatically close if validations are not passed
  • Added new endDungeonSessionIfAllPlayersDisconnect option to settings.yml
  • Fixed player disconnect handling for dungeons with loadouts configured, players who rejoin where the session ended will have their original inventory given back properly with the correct cooldown set
  • Fixed placeholders that do not require player context not working when player context is not provided
  • Added puzzle infrastructure, puzzles will be coming in next patches
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234,273 Views
2,571 Purchases
2,581 Downloads
Jul 6, 2020 Published
May 19, 2026 Updated
4.50 star(s)
Average rating (72)
1.2 MB File size
Open source
  1. No
DRM-free
  1. Yes
Unobfuscated
  1. Yes
Game mode
  1. Survival & SMP
  1. Factions
  1. Skyblock
Type
  1. Gameplay
  1. World
  1. Minigame
Game mode
  1. Survival
  1. Factions
  1. Skyblock
Game mode (legacy)
  1. Survival
  1. Factions
  1. Skyblock
Supported software
  1. Bukkit
  1. Spigot
  1. Paper
Supported versions
  1. 1.21.11
  1. 1.21.8
  1. 1.21.5
  1. 1.21.4
  1. 1.21.2
  1. 1.21
  1. 1.20
  1. 1.19
  1. 1.18
  1. 1.17
  1. 1.16
  1. 1.15
  1. 1.14
Supported languages
  1. English
  1. Spanish
  1. Russian
  1. German
  1. French
  1. Portugese
  1. Turkish
  1. Chinese
  1. Korean
Includes DRM
No
Source access (legacy)
Closed source & unobfuscated
Creator
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Share and earn
Refer this resource and earn a 10% commission.
234,273 Views
2,571 Purchases
2,581 Downloads
Jul 6, 2020 Published
May 19, 2026 Updated
4.50 star(s)
Average rating (72)
1.2 MB File size
Open source
  1. No
DRM-free
  1. Yes
Unobfuscated
  1. Yes
Game mode
  1. Survival & SMP
  1. Factions
  1. Skyblock
Type
  1. Gameplay
  1. World
  1. Minigame
Game mode
  1. Survival
  1. Factions
  1. Skyblock
Game mode (legacy)
  1. Survival
  1. Factions
  1. Skyblock
Supported software
  1. Bukkit
  1. Spigot
  1. Paper
Supported versions
  1. 1.21.11
  1. 1.21.8
  1. 1.21.5
  1. 1.21.4
  1. 1.21.2
  1. 1.21
  1. 1.20
  1. 1.19
  1. 1.18
  1. 1.17
  1. 1.16
  1. 1.15
  1. 1.14
Supported languages
  1. English
  1. Spanish
  1. Russian
  1. German
  1. French
  1. Portugese
  1. Turkish
  1. Chinese
  1. Korean
Includes DRM
No
Source access (legacy)
Closed source & unobfuscated
Creator
Recommended for you
Procedurally generate maps with your own builds.
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Create multi-layered regenerating blocks with custom drops, custom particles, custom sounds and more
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158 purchases
Create machines with custom GUIs, custom recipes, custom actions, and custom upgrades
3.00 star(s) 4 ratings
55 purchases
#1 BuiltByBit Plugin ~ Protects your server from crash packet exploits ~ Folia Support
5.00 star(s) 141 ratings
4,174 purchases
Create items, blocks, mobs, emojis, and more with automatic resourcepack generation!
5.00 star(s) 52 ratings
3,103 purchases
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