▬▬▬▬▬▬▬▬▬▬▬ Changelog ▬▬▬▬▬▬▬▬▬▬▬▬▬
• Added 1.19.4 support
• Added effect speed placeholder (%eglow_glow_speed% and %eglow_glow_speed_raw%)
• Added new permission placeholder (%eglow_has_permission_<effect>% and %eglow_has_permission_<effect>_raw%)
• Added missing permission check when switching effect type
• Massive cleanup of code (removed dependencies/some features like blocking glows for disguises as it no longer seems to cause issues (could be reverted if there's a need for it))
• Updated Citizens part of eGlow to work with it's latest version (does break compatibility with older versions of Citizens)
• Fixed effect permissions saying 'no' even though the player does have access to it.
• Fixed eGlow from saving playerdata even when not required (should prevent 'default' values from being saved for all players)
• Fixed eGlow in rare cases saving duplicate entries
• Fixed reload command breaking effects
• Fixed world/invisibility blocking not working properly in some cases
• Fixed blink effects access through API
▬▬▬▬▬▬▬▬▬▬▬ Changelog ▬▬▬▬▬▬▬▬▬▬▬▬▬
IF YOU'RE USING TAB THEM MAKE SURE IT'S VERSION 3.1.4 OR HIGHER!
• 1.19.3 Support
• Fixed white glows from other players on join
• Fixed NPE on join from invisibility
• Fixed per world TAB settings not applying when glowing
• Fixed NPE when trying to enable a glow for a NPC while having no NPC selected
• Optimised performance with LibsDisguises
