There is currently a 10% SALE active!Change Log:
- Added Alchemist
Alchemist can be accessed using /alchemist in which you can combine magic dust or enchantments to get next levels of the items. Configurable using the alchemist.yml (fully configurable)- Added Min and Max level to /ee enchants menu
- Added /ee types command to see all enchantment types
- Fixed issue with enchantments that required other enchants
- Fixed issue with items like holy whitescrolls being able to right-click
- Fixed some issues backend with enchantment loading with the enchants gui
There is currently a 10% SALE active!Change Log:
- Added setCancelled to the EnchantActivationEvent
- Recoded some things backend with the placeholder parsing
- Fixed an issue with gui lag
There is currently a 10% SALE active!Change Log:
Add the following under Mechanics in config.yml
- Added item switch (Right-click to swap item you are wearing with the item in your hand)
- Changed rage values
- Fixed some issues with AdvancedEnchantments conversion
- Fixed issues with book reveal
- Added blacklist to dupe command
- Changed dupe command function to work on unopened enchantment books
dupe-command: false
dupe-blacklist:
- 'HEROIC'
- 'MASTERY'
There is currently a 10% SALE active!Change Log:
- Added /dupe (eliteenchantments.dupe)
Dupe enchantments books using this command
Enable it in the config.yml- Added EnchantRevealEvent to the api
- Fixed issue with whitescrolls
There is currently a 10% SALE active!Change Log:
- Added Tinkerer GUI
Tinkerer is a menu in which you can trade in enchantments and items with enchantments for exp or secret enchantment dust.
It is configurable via the tinkerer.yml in which you can change options about the menu.
- Added better formatting to secret dust, regenerate items.yml for the changes
- Fixed some issues with lag people were experiencing
- Fixed some issues with 1.15 block changing
There is currently a 10% SALE active!Change Log:
- Added faction support for trench effect
- Added faction support for breaker effect
- Recoded some mechanics backend since it was causing issues
- Reworked some effect mechanics
- Fixed some issues with fireworks when opening books
