An issue was found with the plugin that caused it to no longer boot up due to an improperly written method for bStats. This update addresses this issue!
New: Full HTML-Based UI System
You can now create and display custom HTML interfaces directly in-game.
- Supports persistent HUD elements or interactive menu-style webpages
- Fully customizable with your own HTML/CSS design
New: Integrated UI Shop System
Build powerful custom shops with full economy support.
- Vault integration
- Buy & Sell support
- Custom items
- Categories / Sections
- Stock limits & automatic restocking
- EconomyShopGUI sync support coming soon™
New API Integrations
- PlaceholderAPI Support (optional dependency)
- Vault API Integration (optional dependency)
Included Pre-Made UI Templates
Shop Screen
Ready-to-use shop interface with basic Vault integration.
Compass UI
- Box & Bar styles available
- Bar is enabled by default
ToS Screen
- Players must accept to continue
- Denial results in an automatic kick
Rules Screen
- Clean, styled in-game rules viewer
World Map Screen
- Displays your live world map
- Requires manual HTML edit to insert your map link
Note: Security layers (e.g., Cloudflare Turnstile) will prevent loading
This update introduces a fully extensible UI framework, making in-game interfaces more dynamic, interactive, and customizable for FC players.
Known Bugs/Issues:
- Sometimes, in rare cases or common cases, UI screens such as shop, map, or anything similar you make may be stuck on the client screen after closing/unfocusing the game. **Potential Fixes in the next Hotfix: Force close UI on unfocus detection or detecting actions that shouldn't be possible while in UI
- Persistent Error while in Shop Screen (Does not affect use/gameplay).
- UI elements that should show up on client hello do not show up (Plugin Reports as showing, even if not). **Potential Fixes in next Hotfix: Add a delay before sending requests to the client for UI elements.
NOTE: If you plan to create a built-in store page to sell ranks through tebex/craftingstore or your own way, doing so may violate PCI and Storefront ToS.
Fixed the issue that FeatherUtils loads before FeatherServerAPI. (Should work for 1.21.x [1.21.10-11 untested])
