Highly configurable round-based survival system designed for developers to use as a template or base project. Built around a Flee the Facility-style gameplay loop with Beast vs Survivors, hacking, freezing, escaping, and full round management already implemented.
Survivors must hack computers to unlock the exits
One player is selected as the Beast each round
The Beast hunts, downs, drags, and freezes survivors in pods
Survivors can rescue frozen teammates
Once enough computers are hacked, exits unlock
Survivors escape to win, while the Beast wins by capturing everyone
Automatic intermission, map loading, round start, and round end flow
Full round system with lobby, intermission, map loading, active round, and end states
Automatic Beast selection system
Computer hacking system with skill checks
Freeze pod system
Downed, dragging, freezing, and rescue mechanics
Exit door unlock and escape system
Role UI for Beast and Survivors
Live player status UI showing remaining players, health, frozen/dead states
End-game reward/results UI
Map loading system from ServerStorage
Configurable player spawns and Beast holding room
Custom interaction prompt system
Zone detection for computers, doors, freeze pods, and exits
Beast can drag downed survivors to freeze pods
Survivors freeze over time inside pods
Other survivors can rescue frozen teammates
Supports multiple pods per map
Pod visuals, highlights, and UI indicators included
Configurable number of computers per round
Computer progress tracking
Skill check minigame support
Failed skill checks trigger alarms
Computer completion updates the round HUD
Exit doors unlock after required computers are completed
Exit doors remain locked until enough computers are completed
Survivors can open exits and escape
Escaped players are removed from the active round
Automatic win condition checks included
Round timer
Current round state display
Beast role display
Survivor status list
Escape/death/capture end screens
Stats such as computers hacked, players saved, players captured, and total rewards
Full .rbxl file ready for editing and publishing
All core scripts, modules, UI, remotes, and assets included
Round-based Flee Facility framework
Computer hacking system
Freeze pod system
Beast hammer/tool support
Exit and escape system
Map loading framework
Interaction system
Configurable services and clean modular structure
Robux payments accepted
Message me on Discord: @wrvt
