I also made velocity less sensitive in the config as every so often it could false flag on funpvp. Now it cannot.
next update will be omnisprint the check is already made but needs a lot of work done to make it more stable.
since it's rare I made it just doesn't setback until it flags a certain amount of times, as it wont verbose even nearly enough for an alert. I also fixed the weird fly issue with combat.
Added y simulation and a few other major checks, the anti cheat has now been made extremely stable, scaffold sprinting falses have mostly been fixed and the movement checks should not false flag whatsoever. Currently I have found 0 false flags that would affect regular production
Ive removed the setback incase it can still false
