getProxy + Hub - FREE 7-DAY TRIAL v1.5

proxy
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getProxy
Hytale Network Proxy

FREE 7-DAY TRIAL
Join our Discord and get a 7-day free trial - no payment required.
Test everything before you buy!
https://discord.gg/hjBWXX6nQQ

WHAT IS THIS?

A proxy that lets you run multiple Hytale servers as one network. Players connect to the proxy, and the proxy sends them to your servers (lobby, survival, minigames, etc).

LICENSE REQUIRED
After purchase, join our Discord server to receive your license key.
Discord link is in the purchase confirmation.

✓ Lifetime license – one-time purchase, no recurring fees
✓ If the project is discontinued, all buyers will receive the source code

How it works:
Player → Proxy (handles Hytale login) → Your Servers

FEATURES

  • Run multiple servers as one network
  • Transfer players between servers
  • Lobby fallback - if a server crashes or transfer fails, player goes back to lobby
  • Server selector GUI (4 styles - dynamic or static, with or without icons)
  • Full color customization for menu (background, buttons, text, accent)
  • Portal blocks to transfer players (9 portal types!)
  • Custom scoreboard HUD (text or image title)
  • Network-wide placeholders ({online_total}, {server_online_X})
  • PlaceholderAPI support on backend servers
  • Lock time of day
  • Lobby protection (no block break/place)
  • All messages customizable
  • Secure connection between proxy and servers
  • IP banning system
  • Player limit & rate limiting

PROXY SETUP

  1. Need Java 21 or newer
  2. Run: java -jar getProxy.jar
  3. Edit config.json - add your servers
  4. Run proxy again
  5. Type auth login and click the link
  6. Done

PROXY CONFIG

JSON:
{
  "bindAddress": "0.0.0.0",
  "bindPort": 25000,
  "onlineMode": true,
  "defaultServer": "lobby",
  "lobbyServer": "lobby",
  "fallbackToLobby": true,
  "playerLimit": 100,
  "proxySecret": "copy-from-backend-config",
  "servers": [
    {"name": "lobby", "address": "127.0.0.1", "port": 5011},
    {"name": "survival", "address": "192.168.1.50", "port": 5011}
  ]
}

  • bindPort - Port players connect to
  • onlineMode - Hytale authentication (true = official accounts only)
  • defaultServer - Where players go when joining
  • lobbyServer - Fallback server if target fails
  • fallbackToLobby - Send player to lobby when their server crashes or transfer fails
  • playerLimit - Max players on network
  • proxySecret - Copy this from backend config.json

PROXY COMMANDS

Code:
help                      Show commands
list                      Online players
info <player>             Show player info (UUID, IP, server)
servers                   Show all servers

send <player> <server>    Move player to server
kick <player> [reason]    Kick player
ban <player> [reason]     Ban player
unban <player>            Unban player
banip <ip> [reason]       Ban IP address
unbanip <ip>              Unban IP address

auth login                Start Hytale login
auth logout               Clear credentials
auth status               Check login status

stop                      Shutdown proxy

BACKEND PLUGIN SETUP
Each server needs the backend plugin and --auth-mode insecure flag.
  1. Put getBackend.jar in server's mods folder
  2. Add --auth-mode insecure to your server startup:
    java -jar HytaleServer.jar --auth-mode insecure
  3. Start server
  4. Copy proxySecret from backend config.json to proxy config.json
  5. Done
Note: --auth-mode insecure is a Hytale server flag, not a plugin setting. Your servers are still protected by HMAC validation - only the proxy can connect.

BACKEND CONFIG

JSON:
{
  "lobby": true,
  "spawnX": 0.0,
  "spawnY": 100.0,
  "spawnZ": 0.0,
  "proxySecret": "auto-generated-copy-to-proxy",
  "debug": false,
  "fixedTime": true,
  "fixedTimeHour": 12
}

  • lobby - Turn on lobby mode (spawn teleport, menu item, protection)
  • fixedTime - Lock time at specific hour
  • fixedTimeHour - Hour (0-23). 0=midnight, 6=sunrise, 12=noon, 18=sunset

PLAYER COMMANDS

Code:
/server <name>    Go to another server
/menu             Open server selector
/lobby            Go back to lobby
/hub              Go back to lobby (same as /lobby)
/scoreboard       Toggle scoreboard on/off

ADMIN COMMANDS

Code:
/send <player> <server>   Send player to server
/setlobby                 Set spawn at your position
/getportal get            Get portal block
/getportal get <type>     Get specific portal type
/getportal get list       Show all portal types
/getportal toggle         Toggle portal edit mode
/sbreload                 Reload scoreboard config
/lobbyadmin reload        Reload lobby menu config

PERMISSIONS

Code:
getbackend.lobby.bypass      Skip lobby setup (no teleport, no clear inventory)
getbackend.scoreboard.reload Use /sbreload command
getbackend.lobby.admin       Use /lobbyadmin reload
getbackend.portal.get        Use /getportal get
getbackend.portal.config     Use /getportal toggle
getbackend.setlobby          Use /setlobby
getbackend.send              Use /send command

SCOREBOARD

Custom HUD that shows on screen. Supports text title or custom image logo.

TEXT || IMAGE
1769143179989.png
1770218209083.png


Edit scoreboard.json:

JSON:
{
  "enabled": true,
  "title": "&e&lSERVER INFO",
  "titleImage": true,
  "titleImagePath": "UI/Custom/Textures/Icons/scoreboard_logo.png",
  "refreshMs": 1000,
  "lines": [
    "",
    "&fPlayer: &a{player}",
    "&fOnline: &b{online}",
    "&fNetwork: &b{online_total}",
    "&fLobby: &b{server_online_lobby}",
    "",
    "&fWorld: &e{world}",
    "",
    "&7play.example.com"
  ]
}

  • titleImage - true = show custom image, false = show text title
  • titleImagePath - path to your logo image
  • refreshMs - update interval in milliseconds (minimum 1000)
  • lines - scoreboard content with color codes and placeholders

Built-in Placeholders:
  • {player} - player name
  • {online} - players on this server
  • {world} - current world name
  • {online_total} - total players on the entire network
  • {server_online_lobby} - players on server "lobby"
  • {server_online_survival} - players on server "survival"
  • {server_online_ANYNAME} - players on any server, just change the name

PlaceholderAPI Support:
If you have PlaceholderAPI installed, you can use %...% placeholders in scoreboard lines too.
getBackend registers its own PAPI expansion (getproxy):
  • %getproxy_online% - total players on the network
  • %getproxy_server_online_lobby% - players on server "lobby"
  • %getproxy_server_online_survival% - players on server "survival"

Color Codes: &a green, &b aqua, &c red, &e yellow, &f white, &7 gray, &l bold

SERVER SELECTOR GUI

Players get a book item. Right-click to open the menu.

Menu Styles:
  • "dynamic" - Text buttons, fully configurable from JSON
  • "dynamic_images" - With icons, fully configurable from JSON

"menuStyle": "dynamic_images"
1770218295476.png

"menuStyle": "dynamic"
asd.png


Edit lobby_menu.json:

JSON:
{
  "menuStyle": "dynamic_images",
  "menuTitle": "SELECT SERVER",
  "closeButtonText": "CLOSE",
  "linksTitle": "LINKS",
  "regionLabel": "REGION",
  "regionValue": "North America",

  "backgroundColor": "#0d1520(0.95)",
  "accentColor": "#3a7bd5",
  "buttonColor": "#1e2a3a",
  "buttonHoverColor": "#2a3a4a",
  "textColor": "#ffffff",
  "secondaryTextColor": "#6e7da1",

  "columns": 3,
  "itemsPerPage": 6,
  "bookSlot": 0,

  "gameModes": [
    {"displayName": "SkyWars", "serverName": "skywars", "iconTexture": "UI/Custom/Textures/Icons/skywars.png"},
    {"displayName": "Survival Games", "serverName": "survivalgames", "iconTexture": "UI/Custom/Textures/Icons/survivalgames.png"},
    {"displayName": "BedWars", "serverName": "bedwars", "iconTexture": "UI/Custom/Textures/Icons/bedwars.png"}
  ],
  "links": [
    {"displayName": "Website", "url": "https://example.com"},
    {"displayName": "Store", "url": "https://store.example.com"},
    {"displayName": "Discord", "url": "https://discord.gg/example"}
  ]
}

PORTAL SYSTEM

Place blocks that teleport players to other servers.

  1. /getportal get - Get a portal block
  2. Place the block
  3. /getportal toggle - Enter edit mode
  4. Click block, type server name
  5. Done - players who touch it get transferred

1768863359483.png


Portal Types:
Code:
/getportal get magic         Purple magic portal (default)
/getportal get default       Classic blue portal
/getportal get temple        Ancient temple portal
/getportal get fire          Fiery portal
/getportal get taiga         Cold taiga portal
/getportal get void          Dark void portal
/getportal get flat          Ground portal
/getportal get voidinvasion  Red void portal
/getportal get return        Blue exit portal

1770219514238.png
1768863323042.png
1770219549577.png


LOBBY MODE

When lobby: true:
  • Players spawn at set position
  • Players get menu book
  • Inventory cleared on join
  • Can't break or place blocks
  • Can't pick up or drop items

SECURITY

Proxy and backend use a shared secret key (HMAC-SHA256). Direct connections (skipping proxy) are blocked.

STATUS PING
Enable UDP status ping to check if proxy is online and how many players are connected.

Add to proxy config.json:
JSON:
"statusEnabled": true,
"statusPort": 5056

Test (Linux):
Code:
echo -ne '\x01' | nc -u -w1 YOUR_IP 5056

Response:
JSON:
{"online":true,"players":2,"maxPlayers":100,"motd":"getProxy Server"}

CUSTOM MESSAGES

All plugin messages are in messages.json. Change them to any language.

ROADMAP

Done:
  • Portal blocks (9 types)
  • Player commands (/server, /menu, /lobby, /hub)
  • Proxy secret authentication (HMAC-SHA256)
  • Scoreboard HUD (text or image title)
  • Fixed time of day
  • Translatable messages
  • Lobby protection
  • Server selector GUI (4 styles)
  • Full menu color customization
  • IP banning
  • Transfer on shutdown
  • PlaceholderAPI support
  • Network-wide player count placeholders
  • Lobby fallback on crash/transfer failure

Planned:
  • Offline mode (/login, /register)
  • Server queue system

SUPPORT

Discord only - link in purchase confirmation.

Latest reviews

I thought for that price I'd get a decent proxy and was bitterly disappointed. Like everyone else, I had problems from the very beginning, starting with switching between realms only working twice without logging out, and progressing to days after an HT update where there was no adjustment, rendering the server unusable. It's definitely the worst support I've ever experienced. No answer as to why my "lifetime" license suddenly expired or anything similar. Apparently, adjusting the realms isn't necessary with other tools. The download process is disastrous, requiring you to download one part here and the other part from a different site. The whole tool has potential, but as it stands, it's the biggest piece of garbage I've ever seen. So far, the developer hasn't bothered to change anything but keeps releasing more plugins that will probably receive the same poor support. I can only advise everyone not to waste €20 like I did. What a shame! Good idea, terrible execution. I'm absolutely disappointed and would love to get my money back, but unfortunately, due to a developer error, the "lifetime" subscription has apparently become a monthly payment plan. Simply pathetic.
gethertv
gethertv
hey, sorry about that - won't lie it wasn't great. had some personal stuff, posted on discord that I'd be back april 13th and I'm back now. new version dropped today. For a refund just hit me up on discord, I always refund if someone's not happy and if you wanna give it another try just dm me there too
Best proxy in the marketplace really ❤️
GetProxy shows good potential and it’s definitely a resource that could become very solid in the future. The idea and overall concept are interesting, and it’s clear that there’s ongoing work behind it.

However, at its current state, it still feels a bit immature for production use, especially on large or high-traffic servers. Stability, polish, and some core features need further improvement before it can be reliably deployed in a massive environment.

Additionally, the pricing feels a bit high considering the current quality and limitations of the resource. With more optimization and refinement, it could justify the cost much better.
gethertv
gethertv
Thanks for the honest feedback. You're right that the resource is still maturing.
This resource requires an external license that is not stated anywhere on the product page.. The author was kind enough to refund the resource, but I suggest adding a disclaimer that you need a license to use this proxy.
gethertv
gethertv
Sorry again for the trouble, info about the license requirement has been added to the page now
Buy a license now
$20.00
EULA
Standard EULA
Use on any projects you own with attribution
Support
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Support from the creator
Support duration
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4,121 Views
30 Purchases
31 Downloads
Jan 16, 2026 Published
Apr 13, 2026 Updated
3.00 star(s)
Average rating (4)
80.3 MB File size
Open source
  1. No
DRM-free
  1. No
Unobfuscated
  1. No
Type
  1. Optimization
Supported languages
  1. English
  1. Polish
Creator
Owner
Host a lag-free Minecraft or Hytale server in minutes.
Get 25% off your first order with our link.
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Share and earn
Refer this resource and earn a 10% commission.
4,121 Views
30 Purchases
31 Downloads
Jan 16, 2026 Published
Apr 13, 2026 Updated
3.00 star(s)
Average rating (4)
80.3 MB File size
Open source
  1. No
DRM-free
  1. No
Unobfuscated
  1. No
Type
  1. Optimization
Supported languages
  1. English
  1. Polish
Creator
Owner
Host a lag-free Minecraft or Hytale server in minutes.
Get 25% off your first order with our link.
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Premium splash healing potions with PvP balancing and distance scaling.
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