GlymeraPlotWorld
A complete plot world for Hytale — claim land, build freely, and stay protected. GlymeraPlotWorld turns a dedicated flat world into a clean grid of square plots separated by roads, the way plot servers have worked for years: every player claims their own plot, builds inside it, and nobody can touch it without permission. Includes merging, per-plot weather & time, trust/visitor permissions, plot transfer, creature limits, and full griefing protection — all driven from a simple in-game menu.
Most actual version only working for Hytale stable 5 !
Highlights
Commands
/plotworld — teleport into the plot world.
/plot — open the management menu. Sub-commands (also usable directly):
Configuration
Settings live in mods/de.glymera_GlymeraPlotWorld/config.json (created on first start, fully commented):
Notes
Made with care by Glymera for the Hytale community
A complete plot world for Hytale — claim land, build freely, and stay protected. GlymeraPlotWorld turns a dedicated flat world into a clean grid of square plots separated by roads, the way plot servers have worked for years: every player claims their own plot, builds inside it, and nobody can touch it without permission. Includes merging, per-plot weather & time, trust/visitor permissions, plot transfer, creature limits, and full griefing protection — all driven from a simple in-game menu.
Most actual version only working for Hytale stable 5 !
Highlights
- Own plot world — the plugin creates and manages its own world (default plotworld) on first start. Restart-safe; the world stays loaded so teleports are instant. Enter it any time with /plotworld.
- Claim & build — stand on a free plot and claim it. Everything you place inside is yours; everyone else is blocked from building, breaking, or interacting unless you allow it.
- Point-and-click menu — just type /plot to open the GUI. Claim, teleport home, visit others, manage trust/bans, set visitor permissions, change weather/time, transfer, merge/unmerge, clear or give up a plot — all clickable. Prefer typing? Every action also has a command (/plot help).
- Merge any shape — combine your adjacent plots into one big build area. Flood-fill merging handles lines, L/T/plus shapes and rings in a single click, and the geometry is footprint-exact: foreign or empty plots inside a merge bounding box are never touched. A merge counts as one entry in your list.
- Per-plot weather & time — give your plot its own weather and a frozen time of day. Only people standing on your plot see it; the rest of the world is unaffected. Reset cleanly on merge/unmerge/release.
- Trust & visitor permissions — trust players (group-wide across a whole merge) to give them full build access, or fine-tune what all visitors may do: build, break, interact with doors/chests, and damage animals — each toggleable on/off. Entry itself is controlled purely by bans.
- Bans — ban a player from your plot (group-wide); unban any time.
- Transfer ownership — hand a plot — or an entire merge, kept intact — to another player. Blocked if the recipient is already at their plot limit.
- Creature control (anti-grief) — creatures cannot cross a plot/merge outline (they are pushed back inside), and each plot has a maximum number of creatures (default 20; a merge adds the limits together). Stops mob-flooding of plots and roads.
- Liquid containment (anti-grief) — water and lava cannot spread across plot borders onto roads or neighbouring plots, and any liquid is removed when a plot is cleared or given up. No more flooding or lava-griefing the grid.
- Safe reset — clearing, deleting or unmerging restores the affected area cleanly. The reset writes only what actually changed, is paced over time and pins the involved chunks, so even very large merges never cause a lag spike or crash.
- Plot limit — normal players may own up to a configurable number of plots (default 9); merging cannot bypass the cap. Operators are exempt.
- Optional Plot Deed item — require a craftable "Plot Deed" to be consumed when claiming or merging. The recipe (at the Alchemy bench) and the requirement can each be turned on or off. Operators are always exempt, and admins can hand out deeds with /plot give.
Commands
/plotworld — teleport into the plot world.
/plot — open the management menu. Sub-commands (also usable directly):
- /plot claim — Claim the plot you are standing on
- /plot auto — Find and claim the next free plot
- /plot home — Teleport to your plot
- /plot list — List the plots you own
- /plot info — Show info about the current plot
- /plot visit <player> — Visit another player's plot
- /plot trust / untrust <player> — Give / remove full build access
- /plot ban / unban <player> — Ban / unban a player from your plot
- /plot public — Toggle visitor permissions (build/break/interact/damage animals)
- /plot weather / time — Set this plot's weather / frozen time
- /plot merge / unmerge — Merge adjacent plots / split them again
- /plot setspawn — Set where home/visit drops you
- /plot clear — Wipe the plot's interior
- /plot delete — Give up the plot (a whole merge is released together)
- /plot transfer <player> — Transfer the plot/merge to another player
- /plot give <player> — (OP) Hand out a Plot Deed
Configuration
Settings live in mods/de.glymera_GlymeraPlotWorld/config.json (created on first start, fully commented):
- maxPlotsPerPlayer (default 9, -1 = unlimited; operators always exempt)
- requireToken (default true) — consume a Plot Deed on claim/merge
- recipeEnabled (default true) — allow crafting the Plot Deed
- maxCreaturesPerPlot (default 20, -1 = no cap; a merge sums the limits)
- confineCreatures (default true) — keep creatures inside their plot/merge
- containLiquids (default true) — stop water/lava crossing plot borders
- plus plot size, road width, floor height, block types, grass tint and world name.
Notes
- Designed for and tested on Hytale Stable 5.
- Admin/world-modifying actions are operator-only by default.
- Install: drop the JAR into your server's mods/ folder and start the server — the plot world and config are created automatically.
Made with care by Glymera for the Hytale community
