Hey,
Yesterday I was reported by Chevels a bug in the way HackedServer handled dependencies. To make it easier, it automatically detects what libraries you are missing, and installs them (it uses https://github.com/oraxen/hopper , an open source library that you can use too). Unfortunately it would not detect correctly when a different version (even though compatible) was installed, and it would try to override it, breaking many setups.
Hopper is now fixed, and so it HackedServer. I hope you will enjoy it!
Thomas
Hi,
This update fixes several issues with Discord webhook and improves overall stability.
I hope you like it,
Thomas
Hi,
This update improves the /hs inv view to make it cleaner and easier to read, especially when many players are listed.
It also fixes loader detection display, so Fabric is no longer shown as Forge/NeoForge by mistake.
I hope you like it,
Thomas
Hi,
This little update improve the /hs inv command to make it easier to read.
This also fixes the Fabric visualization incorrectly mentionning Forge/NeoForge.
I hope you like it,
Thomas
Hi,
This is a small update improving the way packets are handled to support ones from modded servers. It should fix the incompatibility with Krypton Mod on arclight server reported by DouglasFerreira.
Best,
Thomas
Hello everyone,
This update improves support for Bedrock Edition player detection. Thank you Chevels for the bug report.
New Features:
Bedrock Detection - Identify players connecting from Bedrock Edition (mobile, console, Windows 10) via Geyser and Floodgate APIs
New <source> placeholder shows which API detected the player ("Geyser" or "Floodgate")
Bug Fixes:
Fixed timing issue with pending payloads queue initialization
Fixed missing online validation causing abandoned player data
You can check the updated docs here: https://docs.hackedserver.org/bedrock
Enjoy the weekend,
Thomas
Hey,
I was reported a bug with ProtocolLib on hybrid server Arclight, so this update allows to use HackedServer with PacketEvents instead. One user still has an issue running HackedServer with arclight 1.21.1 but I can't reproduce it (it works in my setup).
If you are using Arclight or another hybrid modded server, please contact me and tell me if it works for you, or if you have any issue, this would be very helpful so I can understand what is wrong.
Best,
Thomas
Hey there,
This update is fairly similar to the previous Lunar one except it's for Forge + NeoForge. It "hacks" the client by making it believe it connects to a forge server and needs to send his modlist to make sure it is compatible. HackedServer intercepts it and allow you to configure actions (e.g. automatically kick the user).
Docs: https://docs.hackedserver.org/forge-neoforge
Best,
Thomas
