HuskClaims | Modern Cross-Server Claims v1.5.10

A clean, cross-server compatible grief prevention plugin
HuskClaims 1.5.1 improves the /claimflags command and fixes bugs.
  • Improved the /claimflags command with new fine-grained permission support, courtesy of @LuckyValenok (#298)
    • You can now grant or deny permissions specifying whether a user can modify a flag with the /claimflags command
    • Permission node: huskclaims.flag.<name of flag>. Check the docs for more details.
  • Fixed the set value of custom operation types failing to load correctly (#323)
  • Fixed a RuntimeException when opening a lectern on Fabric caused by a problematic Mixin class (#324)
  • Fixed a NotRegisteredException when using the HuskHomes hook on Fabric, courtesy of @LuckyValenok (#300)
To update from v1.5, just drag+drop.
HuskClaims 1.5 is a milestone release which introduces support for Fabric 1.21.1 and 1.21.4 and introduces new supporting API for custom claim operations, ideal for introducing mod support to HuskClaims.
  • Added support for Fabric 1.21.1 and 1.21.4 (#280)
    • Support for this is still experimental and may have bugs for the initial release phase
    • Will target a limited version range of the latest version of Minecraft and a handful of popular Fabric modding versions
    • Available for download on william278.net
    • A HUGE thank you to @LuckyValenok for their excellent work preparing this release across HuskClaims, supporting libraries, and build script streamlining.
  • Fixed the PlaceholderAPI hook unloading when /papi reload was used (#292)
  • Fixed the inspection tool not showing last seen information and gave access to this to operators by default (#263)
  • Fixed wilderness permissions being verbosely evaluated causing message duplication in some cases
  • Fixed vehicle mobs being invincible outside of claims in certain cases
  • Updated the Russian (ru-ru) locales, courtesy of @FreeMonoid (#269)
  • API: API is now available for HuskClaims on Fabric 1.21.1 and 1.21.4, including callback event support
  • API: Introduced new API for registering custom OperationTypes.
    • Lets mod and plugin developers register custom operation types and call actions to cancel actions based on HuskClaims claims.
    • Documentation for this is available here.
To update, drag+drop and regenerate your config.yml file, as some slight configuration changes were made to the layout of the hooks section of this file.
HuskClaims 1.4.5 adds support for 1.21.4, improves performance in a few areas, and fixes bugs. This release will perform database migrations on startup, and requires updating or regenerating your trust_levels.yml file.
  • Added a new config option for specifying the maximum number of claim blocks a user may have (#241)
  • Added a default second-long cooldown between user command actions to prevent action spam abuse (#240)
  • Added PLACE_VEHICLE and BREAK_VEHICLE operation types and added handling for boats with chest in 1.21.4 (#242)
  • Added Italian (it-it) locales, courtesy of RealPif_5
  • Improved the performance of SQLite database mode; data is now stored in jsonb format
  • Fixed the Geyser hook to automatically have Bedrock users use the block update highlighter not working (#234)
  • Fixed the /trapped command's teleport always being instantaneous when HuskHomes was installed
  • Fixed an IllegalArgumentException when looking up certain users' claim block balances (#252)
  • Fixed right clicking animals sending double messages (#233)
  • Fixed interaction operations with Redstone Ore and Sculk Shriekers not being of the REDSTONE_INTERACT type (#243, #262)
  • Fixed eating food not being allowed while looking at a block in a claim without trust (#247)
To update, just drag+drop and update your trust_levels.yml file (or regenerate if you haven't modified it from the default) with the new PLACE_VEHICLE and BREAK_VEHICLE operation type flags.
HuskClaims 1.4.4 fixes a couple of bugs in the prior release.
  • Fixed the highlighter priority order being reversed from the intended order
  • Fixed placing fire in claims being erroneously restricted behind the FIRE_IGNITE permission (#227)
To update, just drag+drop.
HuskClaims 1.4.3 upgrades the claim highlighter, improves performance and fixes bugs.
  • You can now use block displays as the highlighter while still letting bedrock users join. The plugin will now dynamically change the user's highlighter based on their client
  • Generally improved the plugin performance by adjusting the user caching strategy
  • Fixed the /claimprivate command toggle argument being inverted, courtesy of @djoey123 (#209)
  • Fixed non-trustees can ride a boat onto item frames within a claim, breaking them (#221)
  • Fixed thrown eggs & lit arrows by non-trustees can hatch chickens & light campfires in claims (#220)
  • Fixed the WorldGuard hook not re-enabling after performing /huskclaims reload (#219)
  • Fixed damage dealt by the Sweeping Edge enchantment causing player damage in some cases, even when the PVP flag was disabled (#213)
  • Updated the Simplified Chinese (zh-cn) locales, courtesy of @SnowCutieOwO (#215)
  • API: The highlighter API now lets you specify if a highlighter can be used by a user, to allow for highlighters that target specific clients or backend mods.
To update from 1.4.2, just drag+drop.
HuskClaims 1.4.2 adds a new operation type for raids and fixes a few bugs.
  • Added a START_RAID operation type, which now restricts the starting of raids to prevent grief
    • By default starting a raid in a village within a claim requires access trust to that claim
  • Fixed editing the text on hanging signs not requiring block place privileges
  • Fixed the claim prune event being cancelled regardless of any API outcomes, preventing claims from being properly pruned (thanks: @Dacaly)
To update from 1.4.1, just drag+drop; from earlier versions, please regenerate your locales and/or config.yml file.
HuskClaims 1.4.1 adds a new /trapped command and fixes bugs.
  • Added the /trapped command (permission: huskclaims.command.trapped)
    • This lets users teleport out of claims they are stuck in and will place them on the nearest surface edge block outside a claim to their position.
    • This command may only be used if a player cannot break or place blocks while standing in a claim
    • If the HuskHomes hook is enabled, this will use that plugin's configurable teleport warmup system
    • This command is enabled and accessible to all users by default and can be disabled in the config file.
  • Added additional login checks for toggled states to reduce confusion
    • If a player joins the server while ignoring claims but does not have permission to do so anymore, they will be set to respect claims again
    • If a player joins while in a claiming mode they do not have permission to use anymore, it will be set to regular claiming mode
  • Fixed editing wall signs only needing interact operation access instead of place block operation access (#193)
  • Placeholders that fail to process will now return N/A (not applicable) instead of throwing an exception (#189)
  • Removed leftover debug messages causing console spam, courtesy of @djoey123 (#187)
  • API: Added API events for when a claim is made private or public again (#190)
    • Added the cancellable BukkitClaimMakePrivateEvent
    • Added the cancellable BukkitClaimMakePublicEvent
To update, drag+drop and regenerate your locale file (messages-xx-xx.yml). To view the new setting for toggling the trapped command, please also regenerate your config.yml file.
HuskClaims 1.4 improves the user experience in a few areas and fixes bugs.
  • Moved /huskclaims flags into its own /claimflags command
  • The claim flags menu is now paginated and listed in lines (#146)
  • Added /claimblocks (player) gift to allow gifting claim blocks to a player (restricted to operators by default), courtesy of @djoey123 (#179)
  • Fixed an issue with private claim removal logic, courtesy of @djoey123 (#177)
  • Fixed an issue with who was able to use /givepet on tamed animals (#181)
  • Fixed pressure-sensitive blocks spamming chat with error messages when stepped on (#183)
To update from 1.3.x, just drag+drop. Please regenerate your locale file for this release.
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5,142 Views
54 Purchases
51 Downloads
Jan 16, 2024 Published
Jul 4, 2025 Updated
1.00 star(s)
Average rating (1)
89.7 MB File size
Type
  1. Gameplay
  1. Protection
  1. World
Supported software
  1. Spigot
  1. Paper
Supported versions
  1. 1.17
  1. 1.18
  1. 1.19
  1. 1.20
  1. 1.21
Creator
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Share and earn
Refer this resource and earn a 10% commission.
5,142 Views
54 Purchases
51 Downloads
Jan 16, 2024 Published
Jul 4, 2025 Updated
1.00 star(s)
Average rating (1)
89.7 MB File size
Type
  1. Gameplay
  1. Protection
  1. World
Supported software
  1. Spigot
  1. Paper
Supported versions
  1. 1.17
  1. 1.18
  1. 1.19
  1. 1.20
  1. 1.21
Creator
Recommended for you
A simple and elegant proxy-compatible Towny-style protection plugin
Not yet rated
23 purchases
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