HuskClaims 1.5.1 improves the /claimflags command and fixes bugs.
To update from v1.5, just drag+drop.
- Improved the /claimflags command with new fine-grained permission support, courtesy of @LuckyValenok (#298)
- You can now grant or deny permissions specifying whether a user can modify a flag with the /claimflags command
- Permission node: huskclaims.flag.<name of flag>. Check the docs for more details.
- Fixed the set value of custom operation types failing to load correctly (#323)
- Fixed a RuntimeException when opening a lectern on Fabric caused by a problematic Mixin class (#324)
- Fixed a NotRegisteredException when using the HuskHomes hook on Fabric, courtesy of @LuckyValenok (#300)
HuskClaims 1.5 is a milestone release which introduces support for Fabric 1.21.1 and 1.21.4 and introduces new supporting API for custom claim operations, ideal for introducing mod support to HuskClaims.
To update, drag+drop and regenerate your config.yml file, as some slight configuration changes were made to the layout of the hooks section of this file.
- Added support for Fabric 1.21.1 and 1.21.4 (#280)
- Support for this is still experimental and may have bugs for the initial release phase
- Will target a limited version range of the latest version of Minecraft and a handful of popular Fabric modding versions
- Available for download on william278.net
- A HUGE thank you to @LuckyValenok for their excellent work preparing this release across HuskClaims, supporting libraries, and build script streamlining.
- Fixed the PlaceholderAPI hook unloading when /papi reload was used (#292)
- Fixed the inspection tool not showing last seen information and gave access to this to operators by default (#263)
- Fixed wilderness permissions being verbosely evaluated causing message duplication in some cases
- Fixed vehicle mobs being invincible outside of claims in certain cases
- Updated the Russian (ru-ru) locales, courtesy of @FreeMonoid (#269)
- API: API is now available for HuskClaims on Fabric 1.21.1 and 1.21.4, including callback event support
- API: Introduced new API for registering custom OperationTypes.
- Lets mod and plugin developers register custom operation types and call actions to cancel actions based on HuskClaims claims.
- Documentation for this is available here.
HuskClaims 1.4.5 adds support for 1.21.4, improves performance in a few areas, and fixes bugs. This release will perform database migrations on startup, and requires updating or regenerating your trust_levels.yml file.
To update, just drag+drop and update your trust_levels.yml file (or regenerate if you haven't modified it from the default) with the new PLACE_VEHICLE and BREAK_VEHICLE operation type flags.
- Added a new config option for specifying the maximum number of claim blocks a user may have (#241)
- Added a default second-long cooldown between user command actions to prevent action spam abuse (#240)
- Added PLACE_VEHICLE and BREAK_VEHICLE operation types and added handling for boats with chest in 1.21.4 (#242)
- Added Italian (it-it) locales, courtesy of RealPif_5
- Improved the performance of SQLite database mode; data is now stored in jsonb format
- Fixed the Geyser hook to automatically have Bedrock users use the block update highlighter not working (#234)
- Fixed the /trapped command's teleport always being instantaneous when HuskHomes was installed
- Fixed an IllegalArgumentException when looking up certain users' claim block balances (#252)
- Fixed right clicking animals sending double messages (#233)
- Fixed interaction operations with Redstone Ore and Sculk Shriekers not being of the REDSTONE_INTERACT type (#243, #262)
- Fixed eating food not being allowed while looking at a block in a claim without trust (#247)
HuskClaims 1.4.4 fixes a couple of bugs in the prior release.
To update, just drag+drop.
- Fixed the highlighter priority order being reversed from the intended order
- Fixed placing fire in claims being erroneously restricted behind the FIRE_IGNITE permission (#227)
HuskClaims 1.4.3 upgrades the claim highlighter, improves performance and fixes bugs.
To update from 1.4.2, just drag+drop.
- You can now use block displays as the highlighter while still letting bedrock users join. The plugin will now dynamically change the user's highlighter based on their client
- Generally improved the plugin performance by adjusting the user caching strategy
- Fixed the /claimprivate command toggle argument being inverted, courtesy of @djoey123 (#209)
- Fixed non-trustees can ride a boat onto item frames within a claim, breaking them (#221)
- Fixed thrown eggs & lit arrows by non-trustees can hatch chickens & light campfires in claims (#220)
- Fixed the WorldGuard hook not re-enabling after performing /huskclaims reload (#219)
- Fixed damage dealt by the Sweeping Edge enchantment causing player damage in some cases, even when the PVP flag was disabled (#213)
- Updated the Simplified Chinese (zh-cn) locales, courtesy of @SnowCutieOwO (#215)
- API: The highlighter API now lets you specify if a highlighter can be used by a user, to allow for highlighters that target specific clients or backend mods.
HuskClaims 1.4.2 adds a new operation type for raids and fixes a few bugs.
To update from 1.4.1, just drag+drop; from earlier versions, please regenerate your locales and/or config.yml file.
- Added a START_RAID operation type, which now restricts the starting of raids to prevent grief
- By default starting a raid in a village within a claim requires access trust to that claim
- Fixed editing the text on hanging signs not requiring block place privileges
- Fixed the claim prune event being cancelled regardless of any API outcomes, preventing claims from being properly pruned (thanks: @Dacaly)
HuskClaims 1.4.1 adds a new /trapped command and fixes bugs.
To update, drag+drop and regenerate your locale file (messages-xx-xx.yml). To view the new setting for toggling the trapped command, please also regenerate your config.yml file.
- Added the /trapped command (permission: huskclaims.command.trapped)
- This lets users teleport out of claims they are stuck in and will place them on the nearest surface edge block outside a claim to their position.
- This command may only be used if a player cannot break or place blocks while standing in a claim
- If the HuskHomes hook is enabled, this will use that plugin's configurable teleport warmup system
- This command is enabled and accessible to all users by default and can be disabled in the config file.
- Added additional login checks for toggled states to reduce confusion
- If a player joins the server while ignoring claims but does not have permission to do so anymore, they will be set to respect claims again
- If a player joins while in a claiming mode they do not have permission to use anymore, it will be set to regular claiming mode
- Fixed editing wall signs only needing interact operation access instead of place block operation access (#193)
- Placeholders that fail to process will now return N/A (not applicable) instead of throwing an exception (#189)
- Removed leftover debug messages causing console spam, courtesy of @djoey123 (#187)
- API: Added API events for when a claim is made private or public again (#190)
- Added the cancellable BukkitClaimMakePrivateEvent
- Added the cancellable BukkitClaimMakePublicEvent
HuskClaims 1.4 improves the user experience in a few areas and fixes bugs.
To update from 1.3.x, just drag+drop. Please regenerate your locale file for this release.
- Moved /huskclaims flags into its own /claimflags command
- The claim flags menu is now paginated and listed in lines (#146)
- Added /claimblocks (player) gift to allow gifting claim blocks to a player (restricted to operators by default), courtesy of @djoey123 (#179)
- Fixed an issue with private claim removal logic, courtesy of @djoey123 (#177)
- Fixed an issue with who was able to use /givepet on tamed animals (#181)
- Fixed pressure-sensitive blocks spamming chat with error messages when stepped on (#183)
