Changes:
- Fixed issue with vehicle not loading if you approach a chunk in a vehicle, dismounting made it appear
- Minor changes to DrillGroundVehicleController
- Better handling for cross version model loading in InfiniteVehiclesBuilder
- Fixed plugin conflict with 'Surf' plugin and optimized imports and refactor the code a little
- Fixed issues for <1.21.4
Note: If you have any bugs that need to be fixed or features that you wish to be added please open a ticket in the plugins public discord
https://discord.com/invite/HvkTfxCKyw
Changes:
- Fixed issue with being able to fly vertically with no fuel and not in creative mode
- Fixed issue with vehicle fuel data being removed after picking up the vehicle
Note: If you have any bugs that need to be fixed or features that you wish to be added please open a ticket in the plugins public discord
https://discord.com/invite/HvkTfxCKyw
Changes:
- Fixed issue with model turning black when climbing
Note: If you have any bugs that need to be fixed or features that you wish to be added please open a ticket in the plugins public discord
https://discord.com/invite/HvkTfxCKyw
Changes:
- Added missing libraries to plugin.yml
Note: If you have any bugs that need to be fixed or features that you wish to be added please open a ticket in the plugins public discord
https://discord.com/invite/HvkTfxCKyw
Changes:
- Added calc-type option to determine calculation type for damage modifier, ADDITIVE, MULTIPLICATIVE and DIVISIVE
- Added 'inverted' option to invert the condition
- Added 'extra-data' option for WEAPONS_MECHANICS damage type (for weapon title, case-sensitive)
- Fixed critical bug duplication fix with picking up vehicles
Note: If you have any bugs that need to be fixed or features that you wish to be added please open a ticket in the plugins public discord
https://discord.com/invite/HvkTfxCKyw
Changes:
- Added "placement.blacklist", "placement.whitelist" and "placement.worlds" (world based whitelist or blacklist)
- Added "placement.add-on-exit", gives vehicle back to inventory on exit
- Made chunk based model loading sync again
- Potential fix for issue with vehicle accelerating on climb
Note: If you have any bugs that need to be fixed or features that you wish to be added please open a ticket in the plugins public discord
https://discord.com/invite/HvkTfxCKyw
Changes:
- Updated rotation packet sending for multiple versions
Note: If you have any bugs that need to be fixed or features that you wish to be added please open a ticket in the plugins public discord
https://discord.com/invite/HvkTfxCKyw
Changes:
- Fixed issues with missing upgrade files
- Fixed issues with Paper 1.21.6
- Fixed IllegalArgumentException with FakeEntityShowGroup#sort
- Updated version across all the modules including NMS modules
Note: If you have any bugs that need to be fixed or features that you wish to be added please open a ticket in the plugins public discord
https://discord.com/invite/HvkTfxCKyw
