New ownership:
Hey, my name is Nick and I'll be taking ownership from this plugin. After talking to Huli for some days we've come up with a great deal and maybe even a friendship, he still made this update possible and still wants to help on the project, but with that said every question, bug report or suggestion should be messaged to me. I've made a discord for questions, chatting and support. You can join it through this link https://discord.gg/GKt9b8H
Sale:
There's a sale live right now aswell!
Changes:
- Added 1.8 support (I recommend using ProtocolLib 4.3)
- New Tab API
- Some small changes
Fixes:
- Fixed an issue with the caption/coleader commands being mixed up when promoting Leader ranks (whoops
)
- Fixed an issue with using a deprecated method when checking for a timer with the combat loggers
- Added a 1 minute cooldown when doing /f create & /f disband to stop spam inside of chat
- Completely reworked the elevator system so that sign elevators mimic the way other servers do in instead of just finding an empty space
- General improvements to the project
Fixes:
Added:
- Fixed an issue with timers not removing properly
- Fixed an issue with getting an NPE when being teleported out of a faction whilst having a PvP timer
- Fixed an issue with the glass walls not being displayed with proper faction types
NOTE: To change the starting balances, please add the following to your config:
- Added the ability to change the starting balance when you're in kitmap mode or when you aren't
YAML:### Limiter Settings ### limiters: starting-balance: 250 ### Kitmap Settings ### kitmap: starting-balance: 100 # The starting amount when kitmap mode is enabled
Fixes:
- Fixed an issue with enchants not properly being set on items when inventories were loading from the kits file
- Fixed an NPE when using /f stuck
- Fixed an issue with Zoot loading before HCF has fully enabled so it wasn't hooking in
Fixes:
Added:
- Fixed a small issue with the mod items not updating sometimes
- Fixed an issue with item data not working w/ shop signs
- Fixed an issue with Carrots not being correctly read from the shop sings
- Fixed an issue with pressure plates spamming players
- Fixed an issue with subclaims not working even when it's the player's names
- Re-made the entire functionality of crowbars, subclaims, and shop signs for this update to ensure 100% performance
- Made it so you have to be in a Safezone faction's territory in order to use a Mapkit signs
- NOTE FOR KITMAP SIGNS: In order to use Mapkit signs, Kitmap mode must be enabled. So many of you keep saying it doesn't work but you just need to enable Kitmap mode
- Made some updates to the module API in preparation for public modules being released
- Added /restart command
- Added /playtime command
Note: I apologize for the lack of responses these last two and a half weeks, even though for most of you who have yelled at me I have said repeatedly that I would be unresponsive due to exams. So this whole 'mad at me' situation for most of you is kind of ironic. But nonetheless, for the unresponsiveness I'm sorry, again.
As for the errors you have all sent me, I've done quite a lot of testing for this update with the sent bugs and I can't seem to replicate most of the "bugs" any of you are sending. So if you find a bug, please try to send a video or a picture of what it is you think that is a bug.
