Added:
Fixed:
- Spawn cooldown (command.spawn.bypass permission to bypass cooldown) (Check config changes!)
- Experience Multipliers (Check config changes!)
- Added conquest death point loss (Check config changes!)
- Added /koth [kothname] pearlable true/false
- Added DTR Loss amount on death configurable
(Check config changes!)
Config Changes (ADD OR REGEN CONFIG.YML):
- GenericSpigot going to end fix
- Fix Conquest list order in scoreboard
- Possible random error fix
Add:
to the 'timers' sectionCode:spawn: 10
Add:
to the 'board' sectionCode:spawn: "&c&lSpawn&7: &c%time%"
Add:
In the 'factions' section and then in the 'dtr' sectionCode:death: 1.0 #How much dtr you lose
Add:
to the 'listeners' sectionCode:experience: global-multiplier: 1.0 # This multiplies ANY xp received, so also the ones from below looting-multiplier: 1.0 fortune-multiplier: 1.0 fishing-global-multiplier: 1.0 fishing-luck-multiplier: 1.0 furnace-multiplier: 1.0
Add:
to the 'conquest' sectionCode:points-loss-per-death: 0 # Leave 0 for no points loss
Added:
Config:
- Optional pearl through fencegate from close in enemy claims check (check below) (Result: https://gyazo.com/583a6b62aae275f9e522fd4763e33650)
Add:
To:Code:shift-fence-gate-pearl-check: true #false makes it so you bypass fencegate faction check when shift-right-clicking in enemy claim
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Fixes:
(Don't forget to check the previous update for the config change!)
- All updates from before not being in the update (sorry forgot to update code on my laptop)
- Fixed pearls no longer working closeup
- Fixed the cooldown only applying when the pearl actually teleports
Changes:
Config:
- Fixed core support, made it compatible with all it's chat features (Mutechat, mutes, slowchats etc)
- Fixed /koth settime (works with any amount of minutes, and works before/after and while a koth is live
- Fixed ct villagers not getting deathbanned after being killed with Core
- Started vault economy implementation
- Made close pearl check configurable (check below)
- Possibly fixed pearl cooldown when your pearl gets cancelled by default minecraft behaviour (like interacting with a fence when it's closed)
Add the following section:
Somewhere in the config.yml, like this:Code:### Pearl Settings ### pearls: close-pearl-check: true #Checks whether you pearl against a wall within ur reach
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Fixes:
- No items when u relog while ur combat logger was there
- Your combat logger dying on Kitmap gives deathban
- When ur combat loggers dies you respawn not at spawn
- Fixed pvptimer/sotw/starting timer people being able to hit loggers
Added:
- Removed the kitmap and 'normal' starting-balance things from config and just made it one in a 'welcome' section in the config (look below)
- Added a welcome-balance message (message in locale, whether it's enabled in config)
- Added '/sale' timer (sale in scoreboard)
Config change:
Add this somewhere in the config
(Optional: remove the other two starting balance things)Code:### Welcome settings ### welcome: starting-balance: 250 starting-balance-message: true;
Add the following line in the scoreboard section above the key-sale scoreboardline:
Code:sale: "&a&lSale: &c%time%"
Fixes:
- Redid pvptimer giving, should work better now
- Added autorespawn, this will fix multiple bugs with spawn tping, player glitching (when you die 10 times in a second over and over), and is amazing for kitmap
- Fixed villagers despawn time
- Possibly fixed /f show [faction] taking long
- Possibly fixed ct when u respawn on kitmap so u tp out of spawn
