I'm removing the resource from being downloaded for a tiny bit, until we add atleast some layer of leaking protection.
Changes:
Config Changes:
- Made koth commands executable from console (besides setpos duh)
- Added Active Class line to scoreboard (Check config changes)
- Removed reclaim broadcast fall back from locale.
- Allowing interaction with buttons etc in warzone
- Added Key All timer - command example: /keyall 1h crate giveallkey Tier1 1 (Check config changes)
- Added /f i and /f info aliases to /f show
Add the green lines (http://prntscr.com/o8qq8g)
Code:kits: rogue: active: "&eActive Class: &aRogue" backstab: "&6&lBackstab: &c%time%" bard: active: "&eActive Class: &aBard" energy: "&b&lEnergy: &c%energy%" archer: active: "&eActive Class: &aArcher" miner: active: "&eActive Class: &aMiner"
Add the green line (http://prntscr.com/o8qrbp)
Code:key-all: "&b&lKey All: &c%time%"
Added:
/Timer command (Changed locale for it (I added accidentaly in old version):
Old version (not correct):
New correct:Code:&cUsage: /timer <set;stop;check> <timername> <player> [time]
Code:&cUsage: /timer <set;remove> <player> <timername> [time]
Fixed:
- Fixed ExoSpigot compatibility (error on startup)
- Fixed timer command (I didn't want to add it yet in prev. update)
- Fixed your own nametag color in tab
- Fixed 1.8 invis (I tested on 1.7.10 and 1.8.8 spigot/clients)
- Fixed logger error if no faction
- Fixed deathmessage kills
- Fixed /pt command
- Fixed players keeping items/staying on their old pos etc when his logger dies.
Fixes:
- Players being able to see vanished players anywhere with the feature hidden spawn players
- Now you can interact with chests etc in spawn (for crates, or enchant/repair area)
Changes:
- Redid nametags, now less flicker but your own nametag is white in tab. (Working on it soon)
- Made 'AutoRespawn' togglable, because it can be buggy with your spigot (check config changes)
- Made 'msg, reply, togglepm, togglesounds' togglable (check config changes)
- Disabled settings completely
- Added /broadcast - permission: hcf.command.broadcast
- Fixed spawner placing in nether/end even in creative
- Fixed endermans being able to hit u on SOTW
- Added %tps% and %online% placeholders in staff scoreboard, %online% also in kitmap scoreboard lines
- Added %suffix% placeholder for chat format (it should already be shown with vault but just in case)
- Fixed Kills/Death menu saying unknown
- Possibly fixed concurrentmodificationexception error
- Reverted [Sell] and [Buy] signs colors
- Fixed Elevators signs teleporting
- Rogue interact speed 5 > 4
Config Changes:
Added this to the 'features' section
http://prntscr.com/ny2vf8Code:auto-respawn: true #Could crash clients on spigots that touch mechanics msg: true
Fixes:
- Error when putting Crowbar on a sign and u have insufficient funds
- Error when creating buy/sell sign and material/item is not found
Changes:
- Made some features togglable (check below)
- Possible /corerestart error fix
- Added Backstab message
- Possibly fixed some timer errors from scoreboardadapter
- Fixed Bard hold effects in spawn togglable not working
- Fixed being able to move past the border
- Fixed sign elevator glitching through blocks
- Fixed conquest points after disbanding faction
- Fixed async error on claiming
- Disabled settings for now to remove an error which runs pretty often, remaking soon.
Config Changes:
Add this in the 'features' section:
(http://prntscr.com/nulcdl)Code:staff-chat: true manage-chat: true report: true notes: true request: true
Fixes:
Added:
- Remade subclaims system
- Rogue backstab %
- ScoreboardAdapter error
- Profile random error
- Combat timer fix (actually this time)
Config.yml changes:
- /f clearclaims alias (original cmd: /f resetclaims)
- Rogue cooldown (Check config changes)
- Bard effect click combattag togglable (Check config changes)
Add this in the 'board' and then 'kits' section:
http://prntscr.com/ntc0z5Code:rogue: backstab: "&6&lBackstab: &c%time%"
Add this in the 'timers' section:
http://prntscr.com/ntc1gtCode:backstab: 15
Add this in the 'kits' and then 'bard' section:
http://prntscr.com/ntc28kCode:bard-effects-click-combat: true #Puts you in combat if you right-click and active an effect
