WARNING:
- please add this to your menu.yml to avoid errors
Code:vehicle_fuels: icon: MINECART
NEW:
- added new icon to show which fuels can "charge" a vehicle (visible in /ia menu, in vehicle crafting page)
- new command /iarecipe [itemname]
- changed item name: granade to grenade
- changed restoration table recipes. Changed LAPIS_LAZULI to BLUE_DYE
- now "drop_exp" won't trigger if block hardness is = 0 (grass and other blocks) to prevent easy exp farming
RESOURCEPACK
- changed url, regenerate it deleting config.yml
- added new HALLOWEEN items:
- broomstick (new_vehicles/25.json)
- jack_o_lantern_backpack (new_hat/28.json)
- dark_jack_o_lantern_backpack (new_hat/29.json)
- spider_backpack (new_hat/30.json)
- cave_spider_backpack (new_hat/31.json)
- bones_backpack (new_hat/32.json)
- witch_hat (new_hat/33.json)
- bat_wings (new_hat/34.json)
- axe_hat (new_hat/35.json)
- decorative_pumpkin (new_furniture/69.json)
WARNING:
- please open menu.yml and add these buttons after
Code:edit_model_id_button: drop_from_block_button: icon: DIAMOND_PICKAXE drop_from_mob_button: icon: CREEPER_HEAD drop_from_fishing_button: icon: FISHING_ROD ore_info_button: icon: DIAMOND_ORE get_from_trade_machines: icon: EMERALD
- also be sure your language file has these texts:
Code:drop-from-block: "&fDrop from block" drop-from-mob: "&fDrop from mob" drop-from-fishing: "&fDrop from fishing" get-from-trade-machine: "&fGet from trade machines" ore-info: "&fOre spawn info" worlds: "&bWorlds:" info: "&bInfo:" chance: "&f Chance: &7{value}%" amount: "&f Amount: &7{value}" min-height: "&f Min Height: &7{value}" max-height: "&f Max Height: &7{value}" drops-itself: "&e Drops Itself"
New:
- added config property: drop_when_broken, now you can disable campfire to be dropped when broken instead of coal
- added new icons in /ia gui, now you can see how to get an item
- added recipe to school_chair and school_chair_lazy
- added worldedit extension compatibility (waiting for MC-Market approval)
Fixes
- changed crystal drop rate to 10
New:
- added netherrack to energy_extractor
- vehicles will autojump obstacles, added new specific property step_height to vehicles
- you can set vehicles size using size.x, size.y, size.z attributes
https://lonedev.gitbook.io/itemsadder/specific-items/vehicles
Fixes:
- optimized vehicles and furnitures, thanks to BillyGalbreath
- fixed vehicles fuel always increasing by 1 using any fuel item
- other fixes
New:
- added sack_of_money and coin in menu.yml under Generic Items, before they where hidden
- WIP: new attribute for blocks: specific_properties.light_level. Now you can make your blocks emit light! (Install LightAPI)
- WIP: added light_level attribute to blocks: mysterious_ore, end_ore, restoration_table
- WIP: added light_level attribute to furnitures: lamp, lava_lamp, mini_fridge, mysterious_stone, alchemy_candles, energy_extractor, energy_converter
- WIP: added new option in config "light_api" to disable light logic since it's experimental
- added school_chair, school_chair_lazy in menu.yml
- vehicles now can have infinite fuel, just don't set any fuel property in specific_properties
- added experimental optifine compatibility. If you have any issue please remove optifine folder from resourcepack.
- added plastic_bag to generic items in config.yml
- potion_effect and remove_potion_effect event attributes now work with all events, not only drink
- added amplifier option on potion_effect events attribute
- added event attribute: "give_item.item". Now you can give items to players when they do something. For example when they consume Coffee you can give them Empty Cup, thanks to BillyGalbreath
- added player name in death maps
Resourcepack:
- added bronze sword, pickaxe, axe, hoe, shovel and armor
- fixed school_chair_lazy.json, school_chair.json models
- added new furnitures: white_chandeliers, black_chandeliers, black_and_red_chandeliers
- added chandeliers recipes to customization_table
- added ufo vehicle (new_vehicle/24.json)
- added carton_box (new_item/62.json)
- added coal_nugget (new_mineral/15.json)
- added iron_dirt_ore (new_block/24.json)
- added gold_dirt_ore (new_block/25.json)
- added coal_dirt_ore (new_block/26.json)
- added blaze_powder_ore (new_block/27.json)
- added healing_crystals (new_iron_sword/5.json)
- added nether_alchemy_ore (new_block/28.json)
- added small_fountain (new_furniture/67.json)
- added cut_spruce_log (new_item/63.json)
- added lit_campfire (new_furniture/68.json)
Api:
- new api method: getNamespacedBlocksNamesInConfig, you can get list of itemsadder blocks with "itemsadder:" text before name (will be useful for my upcoming worldedit extension)
Fixes:
- fixed hammer breaking end portal and other unbreakable blocks
- fixed temporary godmode when leaving vehicle while in water/void
- fixed recipe book showing wrong recipes and losing them on server restart
- fixed pear_jam_jar and apple_jam_jar "return_items" property (jam would with at 1 use, it was not okay)
- fixed apply_on_join attribute in config.yml not working properly on some servers
- fixed "tried to load unrecognized recipe" spam error message
