new:
- added new config.yml section to allow users to chose which blocks can be replaced by ores generation: replaceable_blocks
fixes:
- fixed vehicles gravity (thanks Deleted User 185584)
- fixed lose item bug with GUIs (inventory move keypress shortcut)
- enhanced blocks generation debug message
- removed anvil debug message
fixes:
- added mcmmo fishing compatiblity
- fixed duplication bug with hats
- now Essentials "/fix" command will be changed to "/iarepair" if custom item has custom durability to avoid strange behavior
- now Essentials "/fixall" will also fix itemsadder custom items (you'll still see old durability, but it will refresh when you attack a mob)
- fixed "Name in config: XXXX" text shown when you take item from crafting guide
NEW:
- added emojis.fix_color property in config.yml. This allows you to disable auto &f and &r colors added to emojis
- now you can set attack_damage, attack_speed, damage_value, hide_attributes, hide_enchants to guns.yml
- NOTE: custom durability can be set also on guns.yml since some previous update of ItemsAdder
- added new attribute "specific_properties.anvil_repair_item" that allows you to specify which item can be used to repair an item in Anvil
.yml files:
- added toughness to every armor piece
- replaced every SPRUCE_PLANKS ingredient in recipes to OAK_PLANKS which is more common
- changed deadmau5_hat recipe to use LIGHT_BLUE_WOOL
- added anvil_repair_item to some of the items:
----- (swords.yml):
blue_lightsaber, green_lightsaber, red_lightsaber, masters_sword, floating_sword, baseball_bat,
gandalf_stick, emerald_sword, elucidator_sword, repulser_sword, firesword_sword, aqualight_sword,
rusteroth_sword, bloodnite_sword, vyderlight_sword, ruby_sword, crystal_sword, spinel_sword,
turquoise_sword, aqua_sword, amethyst_sword, guitar_sword, ruby_dagger, sweets_sword, knife,
chisel, end_sword, bronze_sword,
----- (tools.yml):
ruby_axe, crystal_axe, spinel_axe, turquoise_axe, aqua_aura_axe, amethyst_axe, bronze_axe,
astral_pickaxe, diamond_hammer, demoniac_pickaxe, ruby_pickaxe, crystal_pickaxe, spinel_pickaxe,
turquoise_pickaxe, aqua_pickaxe, amethyst_pickaxe, bronze_pickaxe, ruby_hoe, crystal_hoe, spinel_hoe,
turquoise_hoe, aqua_hoe, amethyst_hoe, bronze_hoe, ruby_shovel, crystal_shovel, spinel_shovel,
turquoise_shovel, aqua_shovel, amethyst_shovel, bronze_shovel, demoniac_hammer
Enhancements:
- performance improvements
Resourcepack:
- updated url. Delete config.yml to regenerate it or just open ItemsAdder.jar with unzip program and get new url from config.yml
- fixed skull backpack size in offhand (new_hat/33.json)
New:
- edited shotgun_cartridge recipe, now it's easier
- now you can left click to wear hats (like vanilla helmets)
- added new events "held", "unheld", "wear", "unwear", "drop", "pickup". Please read the wiki for more infomation about that. https://lonedev.gitbook.io/itemsadder/items-properties/events
- now you can set more than one potion_effect and remove_potion_effect, refer to the wiki. https://lonedev.gitbook.io/itemsadder/items-properties/events
.yml files:
- added "wear" event to mysterious_chest, mysterious_legs, mysterious_boots (armors.yml)
- added "wear" event to mysterious_hood (hats.yml)
- balanced mysterious_hood, decrypted_mysterious_book, mysterious_book crafting in restoration_table trade recipes
- removed "projectile: firework_projectile" property from item "firework_launcher" (guns.yml)
- removed item named "firework_projectile" (items.yml)
- fixed Spigot compatibility (Paper spigot was working fine, so no need to update)
