I made a small subway area inspired by the subway fight scene from Jujutsu Kaisen, specifically the Yuji vs Ko-Guy moment. I wanted to capture the same kind of underground, tense, gritty atmosphere without making it an exact copy. The layout is my own, but I used the anime scene as a reference for the mood, setting, and overall feeling. I focused on making the area feel closed in, dark, and uncomfortable, like something dangerous could happen at any moment.
The subway environment includes details that fit the scene, such as tiled walls, dim lighting, platforms, tunnels, and a worn-down urban look. I tried to make it feel similar enough that people could recognize the inspiration, while still changing parts of the design so it feels like my own version. The goal was not to perfectly recreate the anime, but to build a playable area that gives off the same energy.
Overall, this map is a fan-inspired subway arena made for combat and atmosphere. It takes heavy inspiration from Jujutsu Kaisen, but the final build, layout, and design choices were made by me.
The subway environment includes details that fit the scene, such as tiled walls, dim lighting, platforms, tunnels, and a worn-down urban look. I tried to make it feel similar enough that people could recognize the inspiration, while still changing parts of the design so it feels like my own version. The goal was not to perfectly recreate the anime, but to build a playable area that gives off the same energy.
Overall, this map is a fan-inspired subway arena made for combat and atmosphere. It takes heavy inspiration from Jujutsu Kaisen, but the final build, layout, and design choices were made by me.
