This is a simple world event system framework made for Roblox projects that need timed events, player notifications, and teleport options. The script waits for a set amount of time, then spawns a UI prompt on the player’s screen letting them know that a world event has started. From there, the player can choose to teleport to the event location or decline the invite and keep playing normally.
The system is meant to be a starting point, so you will still need scripting knowledge to customize it for your own game. You can change the wait time, event names, teleport locations, UI design, cooldowns, rewards, sounds, and effects. It can be used for boss fights, raids, random encounters, limited-time missions, survival events, or special map activities.
The system is meant to be a starting point, so you will still need scripting knowledge to customize it for your own game. You can change the wait time, event names, teleport locations, UI design, cooldowns, rewards, sounds, and effects. It can be used for boss fights, raids, random encounters, limited-time missions, survival events, or special map activities.
