► Changelog:
- Kingscenes actions will no longer play after a cutscene has been stopped early.
- The player is getting teleported back to the location where they started the cutscene.
► Changelog:
- Fixed a bug with the stopkingscene command when NoteBlockAPI was not installed.
- Fixed a bug where a song was selected, but an easy cutscene was played without NoteBlockAPI installed.
► Changelog:
- Added a sub-option to the "Teleport after cutscene end" option: "Teleport to cutscene start."
- Added a new command /stopkingscene <player> — this stops the kingscene if a player is currently in one.
- Added a new command /reloadkingscenesconfig — reloads the config.
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► Changelog:
- A new option has blessed Kingscenes, Position Transition, starting with two different transitions: Flow and Snapback. These options apply smooth and unique transitions between position switches.
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- Additionally, Kingscenes received an inventory update to keep everything clean and organized.
- A bug was fixed where old particles would still appear when creating a new Kingscene.
- And an informational message was added for when a new Kingscene is created.
► Bug Fix:
- Fixed a bug where starting the cutscene when the player was too far away caused issues, and made the Spin Fade option smoother.
