Changelog:
- Added two new death animations: Straight to Hell and Boot Drop
- Fixed an issue with the Slayer ability Draconic Swarm
Changelog:
- Fixed an issue where spawning a boss while a particle trail was selected caused error/warning spam in the console.
Changelog:
- When spawning a slayer, the chunk now automatically loads even if it is unloaded.
- The chunk containing the slayer’s spawn location will now be forced to stay loaded to prevent unexpected issues.
Changelog:
- Fixed an important issue where the Slayer would be killed instantly after spawning.
- Improved the old entity scan method to make it more performant.
Changelog:
- Fixed an issue where some entities would remain after a server restart, which could affect server performance.
Changelog:
- Added a new Visual Effects option to set the slayer to either on fire, glowing, or default.
- Added three new slayer mounts: Strider, Turtle, and Cow.
- Added a force kill command (/kingslayer forcekill) that removes all active entities spawned by KingSlayer.
- Kits are no longer applied to NPCs spawned by Citizens.
- Speed is now also applied to the slayer’s mount.
Changelog:
- The boss will no longer spawn instantly after a reload or restart when the automatic spawn option is enabled. Instead, it will spawn after the specified delay has passed.
