► Changelog:
- Added a new option, "Death Animation", featuring two initial animations: Buried Alive and To The Moon.
- Added a spawn animation.
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► Changelog:
- Added a new passive ability: NoGravity
- HogRider passive is now included in the default passive pool
- Completely reworked the drop logic and design
- You can now set custom drops for #1, #2, #3, and two default drops
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► Editor & Abilitites:
► Bug Fixes:
- Slayer abilities can now be changed directly in the Editor Inventory
- The Editor Inventory has been fully redesigned for better usability
- Particle trails are now enabled by default
Updated the appearance of particle trails- Players can no longer pick up items during fights
- Added animated heads, accessible by using the keywords "Rainbow" or "Siren" in the Custom Value option in chat
- Enhanced the Eternal Wave passive ability
- Fixed a bug where slayers regained 60% health after the second ability instead of the intended 50%
- Fixed an issue with NeurostaticInjector where blocks wouldn't reset properly for some players
- Fixed a bug with the Sacrined Berserker ability
- Fixed a bug where the passive would stack when no player was near the Slayer boss.
► Drop Logic:
- Made some changes to the drop appearance: instead of going directly to the inventory, it will now drop on the ground, and only the player who dropped it can pick it up.
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► Changes:
- Atom Splitter 9000 damage got changed to Scientist Weapon Damage × 4.
- Updated the ability usage sound.
- Changed the sound when casting the Berserker ability (Postomo).
