Lom, Norway
A massive, hand-made Norwegian mountain environment built for realism, atmosphere, and exploration.
This is not an average "quickly assembled free-model" map. Every area is intentionally designed with custom assets, natural terrain composition, and cinematic environmental storytelling. The world features dense forests, snow-covered peaks, abandoned structures and highly detailed natural variation throughout the entire scene.
Set high in the mountains of Norway, the environment blends lush greenery with cold snowy landscapes. Oak and birch forests dominate the lower elevations, while pine and spruce forests take over near the snowy peaks. A trail goes through the world, leading players through key locations including the abandoned church, a hunter’s cabin, logging areas, lakes, flower fields, and snow-covered terrain.
Performance
Despite the scale and level of detail, the environment is optimized for smooth gameplay.- Average performance: 60 FPS
- Tested on: NVIDIA RTX 3060 Ti / Intel Core i7-11700F
- Resolution: 2560x1440
- Roblox graphics settings: Max
- StreamingEnabled enabled by default
- Ground foliage uses slim rendering
- Trees use automatic streaming behavior
World Size
- 6000 × 1200 × 6500 studs
- Total volume: 4.68 × 10¹⁰ studs³
Scene Lore
The environment takes place in present-day Norway.The abandoned cabin and stable once belonged to a local hunter who lived within the mountains. He built the cabin and nearby structures using timber from the local forest, leaving behind a large cleared logging field that eventually transformed into a dense flower meadow.
Although the hunter is long gone, the remains of his life still shape the landscape. Forgotten trails, weathered buildings, and abandoned landmarks give the world a grounded and atmospheric sense of history.
The old church that is standing in the valley, has been the for centuries, presumably dating back to the 1200s. Unlike the cabin and stable, its origins are largely forgotten.
Included Systems
Dynamic Wind System
- Trees use the WindShake module
- Wind strength changes based on altitude
- Controlled using GlobalWind
- In-game wind "lines" with leaves falling from trees
Dynamic Atmosphere
- Automatic fog activates above 900 studs
- Adjustable clouds, weather, and time-of-day systems
Interactive Foliage
- Ground foliage bends dynamically when players move through it
- Includes sound effects
Server Systems
- Player validation checks before scripts initialize
- Built-in admin commands for weather and time control and enviroment
- ;time set [integer]
- ;rain enable/disable
- ;fog [value (0->1)]
- ;clouds set [value (0->1)]
Environment Features
- Massive handpainted Norwegian landscape
- Highly customizable environment
- Dense forests with realistic biome transitions
- Large surrounding mountain ranges
- Bushes, ferns, flowers, and natural ground cover
- Flying birds and ambient wildlife
- 3D ambient nature sound design
- Snow-covered regions and lakes
- Logging fields and trails
- Abandoned structures:
- Old church
- Run-down stable
- Forgotten cabin
