Added configs:
Miscellaneous:
- tntsheep-fuse-time
- rescueplatform-y-difference
- drops-killer-auto-pickup
Fixed bugs:
- Smarter winner decision when the timer is up: Now whenever there's a team left with a bed alive the game will decide them to be the winners instead of ending the game with a tie
- Added better support for forks that modify their version strings (this includes TacoSpigot)
- Fixed possible error occurring with region regenerator on 1.14+
- Fixed \n interfering with auto wrapper in upgrade shop lore
- Fixed items not auto renaming once picked up
- Fixed error when using an 1.8 - 1.12 region arena file for 1.13+
Region regenerator improvements:
Tested with an 250x256x250 arena that's fully filled with blocks (16384000 (!!!) blocks) on PaperSpigot 1.16.5. Improvements may vary on a different version.
Improvements in speed: ~300%
Improvements in performance: ~286%
Before:
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Now with this update:
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Added configs:
Miscellaneous:
- coins-give-killplayer-final
- block-spreading-enabled
Fixed bugs:
- Improved region regenerator on 1.16.5 - 1.14
- Paper 1.14: Added support for chunk offthread chunk loading, Spigot: 1.14+ "async" chunk loading (still gets loaded in main thread, but not only in the same tick anymore)
- Spigot&Paper 1.14: Keep all chunks loaded during regeneration
- Made region regenerator more efficient
- Fixed 1.8-1.10 error when using guarddog or minishop
- Fixed possible error when trying to parse potion type via its numeric id
- Fixed lobbybreak config causing items to drop
- Fixed region regenerator cutting off too much when a coordinate is in the negative
- Fixed not saving a block in the corner of the arena region
- Fixed death spectators being able to pick up items with smart item sharing
- Fixed arenas state changing to lobby after regeneration even if it has problems
Miscellaneous:
Fixed bugs:
- Improved general performance (improved performance of situations where json is being used)
- Added player skin texture caching/saving (prevents some servers from crashing and improves performance (~0.5ms vs ~1.5s per player) when spectators open the "ingame players" gui)
- Fixed stats holo displaying kills and not final kills with {finalkills} placeholder
- Fixed regeneration errors and
- Fixed "max-nearby-items" config caused that no new items were spawned for a while in the next round
- Fixed issues with placing blocks on bed when bed-interactable was set to false
Added features:
Config changes:
- Fireballs now fly perfectly straight (can be disabled)
- Added "final kills" stat
- Explosions now don't break blocks which logically aren't affected (can be disabled)
Miscellaneous:
- Added fireball-fly-speed
- Added fireball-fly-straight
- Removed stats-count-kills-of-nonfinal
- Added explosion-raycheck
Fixed bugs:
- Improve AI of MiniShop
- Fixed that the items inside the team selector losed their color on 1.16
- Fixed explosives were able to destroy beds when bed-onlydestroyablewith-tnt was set to false
- Fixed arena collision detector being buggy
- Fixed that it was possible to tame guarddogs
- Fixed a bug with the setupitem which caused spawner & team guis to automatically get closed once opened on newer releases of spigot
- Fixed a bug which caused players to obtain more and more buygroup items per game when using /bw reload mid game
- Fixed phantom items in quick buy caused by buygroups
- Fixed pathfinding being broken on 1.14+ (caused tnt sheep and minishop to not follow the player)
