Marcely's Bedwars | EST 2015 v5.5.8

No. 1 Bedwars - 350+ configs - 0 lag - endless arenas - designed for all use cases
5.2.6.png

5.2.6-2.png

Added support:
Added features:
  • Added biome support for region arenas on 1.15+ (biomes get restored after an arena has ended + correct biomes when using cloning feature) (1.15+ only)
  • Added ability to modify player stats through commands: (Thanks to MetallicGoat)
    • /bw tools playerdata stats set/add/subtract
    • /bw tools playerdata stats reset
    • /bw tools playerdata stats resetall
Improvements:
  • Improved preciseness of regeneration time in "/bw arena info" (It now tries to use past average instead of guessing it all the time)
  • Replaced error with proper warning
  • Slightly reduced memory usage by keeping less message strings loaded
  • Slightly improved performance for all cloned worlds by disabling auto-save for them

API additions:
  • Added ThrowingConsumer and ThrowingSupplier helper classes
  • Added new PlayerDataAPI stuff:
    • getCachedAchievements()
    • getCachedStats()
    • getCachedProperties()
    • void purgePlayerData(UUID uuid, boolean stats, boolean achievements, boolean properties, boolean cacheOnly, Nullable Runnable callback)
    • void purgeAllPlayerData(boolean stats, boolean achievements, boolean properties, boolean cacheOnly, Nullable Runnable callback)
  • PlayerDataPurgeEvent (Thanks to MetallicGoat)
Fixed bugs:
  • Fixed spectator items not working unless they have both a handler and a command attached (Thanks to MetallicGoat)
  • Fixed Bed Destroy message being sent after victory message with solo rejoin + various other niche solo rejoin issues (Thanks to MetallicGoat)
  • Fixed that changes to a spawners drop duration during a game wouldn't get applied immediately, but rather just after it dropped something
  • Fixed error on 1.19.3+
  • Fixed that the area-deco element in ArenasGUI expected x1/x1 to be smaller than x2/y2
  • Fixed interference with SkinsRestorer (players within a match would see new players joining the server on the TAB)
  • Fixed error
  • Fixed that players could get stuck in lobby if the lobby position was placed below the min height on 1.17+
  • Fixed not copying over various world properties to cloned worlds (only for arenas of the type WORLD). These include: border, game rules, difficulty, weather, time, PVP, spawn flags, spawn location, and mob spawn limits
As always, I am thankful for MetallicGoat's (and of course, everyone else who has reported the bugs in our Discord) contributions to this update. If you appreciate our efforts, we'd greatly appreciate a donation. Thank you very much!
cloudnet - Kopie.png

(Preview of the new CloudNetV4 support)

Added feature:
  • Players who quit during a solo match may have the chance to rejoin for a specific timeframe (configurable using config "solo-rejoin-time") instead of being eliminated immediately (Thanks to )
Third-party support improvements:
  • Updated OldCombatMechanics to 1.12.0+ (Old versions aren't supported anymore. Plugin will warn you if it detects that) (Thanks to )
  • Added CloudNetV4
  • Improved Microsoft SQL support:
    • Added driver with latest version
    • Added configs: sql-mssql-encrypt and sql-mssql-integrated-security
    • Added new configs to web setup as well
Config changes:
  • Added:
    • auto-cloning-excluded-arenas: to exclude specific arenas from auto clone
    • sql-mssql-encrypt
    • sql-mssql-integrated-security
  • customchatmessage-spectator-message:
    • Added PlaceholderAPI support
    • Added new placeholders:
      • {essentialsgroupmanager}
      • {name}
      • {message}
  • "customchatmessage-message" now also gets applied during lobby phases
  • "hex-support" is now set to true by default
Miscellaneous:
  • Significantly reduced memory usage for arenas caused by their regeneration system
  • Added API version to /bw info
API changes:
  • Some changes for the new solo-rejoin feature:
    • Deprecated:
      • Arena#getRemainingTeams()
      • Arena#getRemainingTeams(Player...)
    • And due to that added:
      • Arena#getAliveTeams()
      • Arena#getAliveTeams(Player...)
      • Arena#getTeamsWithPlayers()
      • Arena#getTeamsWithPlayers(Player...)
  • Some hologram API improvements:
    • Added ability to modify equipment:
      • Added EquippableSkin and HologramEquipment classes
    • Added ability to modify health:
      • Added DamageableSkin class
    • Added ability to modify ArmorStands:
      • Added ArmorStandHologramSkin class
    • Deprecated HologramSkinType#VILLAGER
    • Added Spawner#getHologram()
    • Added Arena#getBedHologram(Team)
  • Added API to communicate using messages/packets between servers (RemoteAPI):
    • RemoteCustomMessageReceiveEvent
    • RemoteAPI#broadcastCustomMessage(String, byte[])
    • RemoteServer#sendCustomMessage(String, byte[])
  • Miscellaneous:
    • Added:
      • ShopItem#removePrice(ShopPrice)
      • ShopItem#removeProduct(ShopPrice)
      • ItemShopPrice#setItemStack(ItemStack)
      • ItemShopProduct#setItemStack(ItemStack)
    • CommandSenderWrapper#wrap(RemotePlayer) now automatically wraps him into a Bukkit format in case he is playing on the local server
    • Fixed CommandSenderWrapper#getReference() returning null in case the sender was on a remote server
    • QuitPlayerMemory constructor received a new parameter, thus potentially breaking API making use of it
Fixed bugs:
  • Fixed 'missing handler warning' sent to players when used a spectator item with a command only (Thanks to )
  • Fixed config descriptions being formatted weirdly (Thanks to )
  • Fixed spawner holograms not spinning (Thanks to )
  • Fixed NPE when opening the HypixelV1 layout (Thanks to )
  • Fixed arena regeneration queue getting stuck when forcefully canceling them
  • Fixed player parameter for /bw join always used the player that typed the command
  • Fixed error when typing "/bw tools openupgradeshop" while not inside an arena https://cdn.discordapp.com/attachments/355078539793530900/1105848704050659338/image.png
  • Fixed that NPC bodies wouldn't rotate at certain situations when used together with Tweaks' auto-head-rotation
  • Fixed that NPC bodies wouldn't rotate at certain situation when used together with Tweaks' auto-head-rotation
Note: Due to how small this plugin is, the plugin's version stays at 5.2.4

Fixed bug:
  • Fixed problems with /bw join command
As always, I am thankful for MetallicGoat 's (and of course, everyone else who have reported the bugs in our Discord) contributions to this update. If you appreciate our efforts, we'd greatly appreciate a donation. Thank you very much!

Command changes:
  • Console may now access "/bw stats" and "/bw debug" as well
  • Added optional [player] parameter to /bw join commands for admins (Thanks to MetallicGoat )
Config changes:
  • Removed "log-ranking-recalculations"
  • Removed "recalculate-ranking-auto-delay"
Miscellaneous:
  • Increased max SQL connections limit to 20. Useful for plugins that access the connection pool using the API
  • Reduced idle SQL connections amount from 4 to 1. MBedwars doesn't need more most of the time, and this also slightly reduces the load on your SQL server
  • Added player lock support for MongoDB
  • Improved player data syncing when having multiple servers
  • Added info when the plugin detects that you are running a proxy network
  • Removed ranking calculation notification altogether
  • Reduced database size & efficiency by storing less information
  • Added special thanks to /bw info
  • It is now possible to interact with dealers (and other holograms) by "punching" it. This makes it easier for bedrock players and thus improves GeyserMC support
API changes:
  • Added:
    • RemoteAPI#isInstantPlayerDataSyncingActive()
    • PersistentBlockData#matches(Block)
    • CommandHandler#getOverridingUsage(CommandSenderWrapper senderWrapper)
    • SubCommand#getUsage(CommandSenderWrapper senderWrapper)
  • Added ArenaPersistentStorage API & added PlayerProperties helpers:
    • Added interface StringMapSerializationHelper (contains a bunch of getters and setters, e.g. getInt(String)
    • PlayerProperties now inherits StringMapSerializationHelper, making the use with it easier
    • Added class ArenaPersistentStorage
    • Added method Arena#getPersistentStorage()
    • Added method RemoteArena#getPersistentStorage()
  • Deprecated PlayerDataAPI#getXNow(X) and replaced it with PlayerDataAPI#getXCached(X) as the name was irritating
Fixed bugs:
  • Fixed that other servers could mess with database, even if they weren't supposed to
  • Fixed desyncs between leaderboards and /bw stats
  • Fixed rare bug that caused players not being able to rejoin when the server just started
  • Fixed ranking skull/statue/sign not working properly for the first minute when the server started
  • Fixed rescue platform may dropping duplicate items when hit with an explosion
  • Hotfix (actually a ViaVersion bug) hologram hurt animation swapped with death animation for holograms (e.g. dealers)
  • Fixed food saturation being 20 and not 5 on respawn
  • Fixed not loading/saving configs as UTF8 if your server wasn't configured to use it by default
  • Fixed "Command not supported" error when using MariaDB driver
As always, I am thankful for MetallicGoat's (and of course, everyone else who have reported the bugs in our Discord) contributions to this update. If you appreciate our efforts, we'd greatly appreciate a donation. Thank you very much!
hypixel shop.png


Added features:
  • Upgrade Shop Restrictions (restriction for each level in upgrade shop config -> allows you to create unique upgrade shops for each i.a. mode) (Thanks to MetallicGoat)
  • Quick buy in HyPixelV2 layout: Duplicate items now get auto-removed (Thanks to MetallicGoat)
  • Cloning feature now includes the ability of specifying the modes for which clones shall be created for
Config changes:
  • Added:
    • restriction to upgrade-shop.yml (Thanks to MetallicGoat)
    • auto-cloning-modes
  • Added PlaceholderAPI support for customchatmessage-message
  • Replaced "lobby_countdowntitle-*" configs with a single and more customizable "lobby_countdowntitles" config
  • Added "description" to shop items (currently only supports HyPixelV2 layout)
Miscellaneous:
  • Dependency download in template applying during setup now fallbacks to alternative sources if first ones fail
  • Not sending whole teleport packets anymore for holograms if just the head rotation changed (causes MBedwarsTweaks feature "Friendly-Villagers-Enabled" to be more smooth)
  • Improved system that applies custom textures to skull blocks
  • Hurt effects on holograms (i.a. dealers) is now visible for all nearby players, and not just for the one who is punching him
  • Action bar message "Waiting..." in lobby no longer collides with other plugins when it is empty
  • Remaining action bars and titles now get removed when a player leaves the arena
  • Slightly reduced the time during which the "Good Luck!" title will be shown with the start of a match
  • "Respawn in x..." message now gets immediately removed when player respawned (previously it'd stay for a second)
  • Item names in HyPixelV2 shop are now dyed red by default
  • Now removing item attributes in HyPixelV2 shop layout
  • GUI of HyPixelV2 renames to the page you currently have open
API changes:
  • Added:
    • Upgrade#getRestriction()
    • Upgrade#setRestriction(ArenaConditionGroup restriction)
    • Class QueuedCloningArena
    • ArenaCloningManager#getQueueEntries()
    • ArenaCloningManager#addToQueue(QueuedCloningArena)
    • ShopItem#getDescription()
    • ShopItem#getDescription(CommandSender)
    • ShopItem#getConfigDescription()
    • ShopItemsetConfigDescription(String)
  • NMSHelper#setSkullTexture(Skull, String) now doesn't automatically update the BlockState anymore
  • Fixed PlayerUseLobbyItemEvent not being fired
Fixed bugs:
  • Fixed error for some people that were using specific versions of 1.19R1
  • Fixed problems with world storage using cryptic names for some SWM users thus clearing the spawned dealers
  • Fixed "class java.lang.Boolean cannot be cast to class java.lang.Float" error on 1.19.4 (Thanks to MetallicGoat)
  • Fixed missing head rotation for holograms on 1.19.4
  • Fixed allowcommand-stats config not working properly
  • Fixed no damage effect when hitting holograms (i.a. dealers) on 1.19.4
As always, I am thankful for MetallicGoat 's (and of course, everyone else who have reported the bugs in our Discord) contributions to this update. If you appreciate our efforts, we'd greatly appreciate a donation. Thank you very much!

new select team.png

We have been redesigning the select team GUI. We are open for further suggestions!

Config changes:
  • Added color code & language support for gui-selectteam-teammaterial-* configs
  • Added gui-selectteam-teammaterial-lore-empty
  • Added default values to hubcommands config
Miscellaneous:
  • Added auto-wrapping for upgrade shop item descriptions
  • Removed item attributes from upgrade icons
  • Removed extra space from auto-wrapped lines
  • Made some improvements to the look-and-feel of some centralized parts in GUIs
  • Removed decimal places from PosMin/PosMax for region arenas in /bw arena info
API addition:
  • CenterFormat#CENTRALIZED_EVEN
Fixed bugs:
  • Fixed chat-event-listener-priority having no effect
  • Fixed not being able to enter arenas if the lobby is inside the game area
  • Fixed suggesting wrong layouts for /bw tools openupgradeshop
  • Fixed "Cannot measure distance between lobby and porto" error when player travels between worlds during a match
  • Fixed that regeneration-region-efficient-beta would cause empty cloned region arenas
  • Fixed NPE when using the hex color system for teams
This update fixes some serious bugs:
  • Fixed possible NumberFormatException when saving/loading achievements on local storage
  • Fixed possible NullPointerException when opening a shop with a HyPixelV2
  • Fixed InvalidDescriptionException on start when there were addons
  • Fixed that the File IO threads would lock and bring the server into a soft lock state when doing a /bw reload in a running match
5.2%20transparent.gif

I am extremely happy to announce that we are releasing the colossal 5.2 update!
As always, this update is completely free. We would greatly appreciate if you'd keep the thought of possibly showing us your admiration via a donation while you are preparing your coffee, as this will be a long one ;)


Added support for 1.19.4
While this a short one, it is likely something that most are looking for: We now natively support 1.19.4!

With this update, we also finally made the move of using the Mojang mappings, instead of the legacy Spigot ones. This basically means that we have to spend less time "finding" certain NMS features, with the effect of providing a slight performance to do improvements of certain integrations and reduces the chances of bugs to occur. Equal changes have been made to the 1.19.3 support, however, improvements likely aren't noticeable as it was already running perfectly fine.


The new installation wizard
This is a special one, that you likely have never seen with any other plugin. It is now possibly to easily set up the plugin by visiting a website!
setup-screenshot.png
This works by generating a unique and secure link for your server whenever you are installing the plugin for the first time. There are instructions that help you with each step to make the whole process as easy and quick as possible.
We are certain that the old conventional way was already pretty easy, however the reasons for the development of this feature were to present you with the most important configurations, as it can be overwhelming for newcomers.

It is now also possible to easily install a complete layout of the plugin! With this, you may now choose between the MBedwars Vanilla layout, which we had before by default, and one that is called "HyPixel". Before, you'd have to install the according zip, extract the files and install the required dependencies. The plugin is now taking over the whole process.
hypixel%20template%20applier%20spigot.png
The ability of simply skipping the whole process (aka the conventional way) has been kept. You will be asked whether you want to use the setup wizard or not.


Performance improvements
The performance of the plugin was already perfect before this update. However, there were some parts of the plugin that we have found and improved.

One being better multi-threading. A thread, in a nutshell, is a process that runs certain algorithms in a specific orders. With multiple threads, you are basically able to have multiple things running concurrently, without one thread greatly affecting the others' performance. The server's tick logic has its own thread, and doing too many things in that one may have effects on the TPS, hence proper utilization of threads is key for a lagless experience.

MBedwars was already perfectly utilizing these abilities beforehand, however we improved certain algorithms so that it utilizes them now better by effectively needing less of them. We also found solutions for certain processes to not run on the server thread, which was kept earlier for stability reasons. This change basically means that you will experience less minor hiccups, especially when a match had ended.

Some algorithms have also been rewritten to be more efficient.


Moving from config.cm2 to config.yml
In the past, we had greatly made use of the .cm2 file format. The reason for this was that this file format has a certain syntax that is way more user-friendly and way less prone to accidental problems that potentially could have further consequences.

However, after people have been asking us, we have decided to move to the YAML format (.yml). Commonly because, as most are already used to it. We also used this opportunity to restructure certain internal parts of the plugin to firstly make the inclusion of further features more easy, and secondly include further warnings that should greatly enhance the user experience, as it is now easier to debug and fix certain problems for the user as the plugin will tell you exactly what you have been doing wrong.

The plugin will automatically convert the files. You don't have to worry about that at all.


Added MongoDB support
MongoDB is a NoSQL-DBMS that technically works completely different from the conventional SQL databases, like MySQL. I used to kept saying to people that our SQL implementation was already extremely efficient, as we went the path of implementing certain unique SQL features and algorithms that are not being used by other (Bedwars) plugins, hence MBedwars commonly outperforming them. However, people have been requesting it, and I am happy to tell you all that we finally support it as well :)

We still recommend to users to not use MongoDB if you have never worked with it, as it works greatly different from e.g. MySQL. Some time must be invested to just install the MongoDB software itself, as most hosting providers usually only provide MySQL or MariaDB. If you, however, want to use it anyway, you may simply make use of the new configurations in the config.yml file. Configuring is as easy as it is with SQL.

Some improvements were made to the code of the internal storage systems. These changes provide further stability, extensibility and also have the side effect that we restructured the configurations to be more understandable.

These changes also made it possible for us to implement a /bw tools migrate command for further storage types, such as MongoDB. What this means is that you may always switch from local, SQL or MongoDB back and forth without having to care about data-loss, as MBedwars is keeping care of that.


Improved the SetupGUI
The SetupGUI is a feature that makes it possibly for users to easily create, set up and modify arenas.
In the past, certain important features didn't exist, specifically ones that aren't directly related to arenas, such as being able to spawn villagers (dealers and upgrade dealers), to identify which arenas are at your current position and to be able to easily specific the WorldEdit corners directly within the GUI.
asd.png
We replaced the old arena deletion place with misc tools. It is still possible to delete arenas, you just have go to the arenas list first. I'd guess that most have already been doing it that way and barely anyone actually used the arena deletion page.


The whole change log
Welp, these were just the most significant ones. There were also a bunch of minor changes, which you can find here:

Added support for:
  • 1.19.4
  • MongoDB
Added features:
  • SetupGUI spawn buttons (for spawning dealers, identifying an arena and setting corners) (Thanks to )
  • It is now possible to remove items from the HyPixel quick buy (Thanks to )
  • Add a message when a player is hit with a bow (Thanks to )
  • It is now possible to use PAPI placeholders in more messages
  • Sand no longer falls during regeneration for region arenas in 1.8.8 - 1.12.2
Added commands:
  • /bw tools openshop (Thanks to )
  • /bw tools openupgradeshop (Thanks to )
  • /bw tools migrate storage mongodb
Added placeholders:
  • %mbedwars_playerarena-authors%
  • %mbedwars_arena-<arena>-displayname%
  • %mbedwars_arena-<arena>-authors%
  • %mbedwars_playerarena-minplayers%
  • %mbedwars_arena-<arena>-minplayers%
Config changes:
  • Added:
    • Various "mongodb-*"
    • blocked-commands-mode (You may now whitelist instead of blacklist commands)
    • force-slot to the upgrade shop
  • Miscellaneous:
    • Moved to config.yml from config.cm2 (Thanks to )
    • Added "" configs
    • Replaced configs "sql-enabled" and "sql-type" with "storage-type" (in preperations for MongoDB support)
    • Added {team-initials} placeholder to customchatmessage-message config
    • Team selector GUI is now being sorted in the order of the teams that you configured
Miscellaneous changes:
  • Added {player} placeholder for commands run on lobby/spectator item use (Thanks to )
  • Traps now aren't being triggered any more after the team eliminated (Thanks to )
  • Now closing the GUIs of all players when the round ends
  • Updated XSeries to 9.3.1
  • Moved 1.19R2 to Mojang mappings
  • No items will be dropped anymore during regeneration
  • Revamped spectator kick algorithm
  • Improved arena saving and loading process
  • Improved performance
API changes:
  • Additions:
    • MigrationProcess.Origin#MONGO_DB
    • MigrationProcess.Origin#isStorage()
    • AddPlayerCause#END_LOBBY
    • KickSpectatorReason#END_LOBBY
    • Arena#getUpgradeState(Team)
    • Arena#saveAsync()
    • Arena#saveNow()
    • RoundEndEvent#getQuitWinners()
    • RoundEndEvent#getLosers()
    • RoundEndEvent#getQuitLosers()
    • Helper#getPlayerSkinData(Player)
    • NMSHelper#getEntityDamageSound(Entity)
    • NMSHelper#getEntityDeathSound(Entity)
    • NMSHelper#getSoundByMinecraftName(Entity)
    • NMSHelper#getEntityWidth(Entity)
    • NMSHelper#getEntityHeight(Entity)
    • RemoteArena#getDisplayedAuthors()
    • RemoteArena#getDisplayedAuthors(Waffleasaurs CommandSender sender)
    • Helper#getBukkitChatColorFromBungee(ChatColor)
    • SpawnerDropEvent#getDroppingMaterials()
    • SpawnerDropEvent#setDroppingMaterials(ItemStack[])
    • Spawner#drop(boolean, ItemStack[])
    • Spawner#getNearbyItemsCount()
    • Spawner#setMaxNearbyItems(int)
    • GameAPI#getUpgrades()
    • Upgrade#getMaxLevel()
    • #isClone(), #getOriginal(), #clone() to BuyGroup, ShopItem and ShopPage
    • ShopItem#setName(String)
    • ShopItem#addPriceItem(ItemStack, int)
    • ShopItem#addPriceSpawner(DropType, int)
    • ShopItem#addProductCommand(String, boolean)
    • ShopItem#addProductItem(ItemStack, int)
    • ShopItem#addProductSpawner(DropType, int)
    • ShopItem#addProductSpecialItem(SpecialItem, int)
    • ShopItem#getRestriction()
    • ShopItem#setRestriction(ArenaConditionGroup)
    • ShopPage#addItem(String, ItemStack)
    • ShopPage#removeConnectedItems(ShopItem)
    • Deprecated PlayerOpenShopEvent#getPage()
    • Added PlayerShopEvent#getClonedPage()
  • Fixed:
    • Error when using GUI#closeAll()
    • Not being able to add null entries to PlayerProperties#setShopHypixelV2QuickBuyItems
  • Miscellaneous:
    • Team class: Deprecated Spigot ChatColor's and replaced them with new Bungee ChatColor methods
    • Deprecated Arena#getQueuedUpgradeTraps(Team) -> moved to UpgradeState class
    • Deprecated Arena#addQueuedUpgradeTrap(Team, UpgradeLevel, boolean) -> moved to UpgradeState class
    • Arena#save() -> replaced with new methods
    • Deprecated ShopOpenCause#DEBUG
    • Deprecated UpgradeShopOpenCause#DEBUG
    • BuyGroup, ShopItem and ShopPage now extend Cloneable
Fixed bugs:
  • Upgrade shop cannot be opened outside a match (Thanks to )
  • Fix NPE if no arenas are setup and the shop is opened (through command or API) (Thanks to )
  • Fixed upgrade shop wouldn't open outside a match (through command or API) (Thanks to )
  • Fixed final kills not being tracked (Thanks to )
  • PlayerUpgradeTriggerEvent is not being called (in some cases) and PlayerBuyUpgradeEvent is called twice (Thanks to )
  • Fixed game-breaking bug that allowed to spectate while being ingame
  • Fixed error https://cdn.emilinadaniel27.dev/files/1672144495314.png
  • Fixed error
  • Fixed various bugs related to buygroup downgrading, keep-on-death and one-time-purchase
  • Fixed bug with: customchatmessage-message config. Players could use various placeholder when {message} placeholder was used
  • Fixed quit player memories would get removed when the player got eliminated but the game hasn't finished + further bugs that came with that
  • Fixed arena weather and time not resetting back when the arena hasn't had a match yet and either always-day and no-rain were active
  • Fixed that playing players that died and thus became spectators wouldn't get readded as players during end lobby
  • Fixed the player amount in the "player join the arena" message would be incorrect if multiple players joined at a very short period of time
  • Fixed rare case where the death respawn screen wouldn't disappear (advanced method must be disabled)
  • Fixed that NPC could have been seen on the tab on 1.19.3
  • Fixed candles are not dyed to the team's color (Thanks to )
  • Fixed missing action bar for rejoining players
  • Fixed NPCs not showing all skin parts on 1.19.3 - 1.19
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EULA
Standard EULA
Use on any projects you own with attribution
Support
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Download the resource
Access new updates
Support from the creator
Support duration
Lifetime
Share and earn
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22,521 Views
155 Purchases
168 Downloads
Jan 31, 2021 Published
Jul 13, 2026 Updated
5.00 star(s)
Average rating (12)
4.6 MB File size
Open source
  1. No
DRM-free
  1. No
Unobfuscated
  1. No
AI use in marketing
No
AI use in product
No
Type
  1. Gameplay
  1. Monetization
  1. Minigame
Game mode
  1. Minigame
  1. Bedwars
Game mode
  1. Minigame
  1. Bedwars
Game mode (legacy)
  1. Minigame
  1. Bedwars
Supported software
  1. Bukkit
  1. Spigot
  1. Paper
  1. Bungee
Supported versions
  1. 26.1
  1. 1.21.11
  1. 1.21.8
  1. 1.21.5
  1. 1.21.4
  1. 1.21.2
  1. 1.21
  1. 1.20
  1. 1.19
  1. 1.18
  1. 1.17
  1. 1.16
  1. 1.15
  1. 1.14
  1. 1.13
  1. 1.12
  1. 1.11
  1. 1.10
  1. 1.9
  1. 1.8
Supported languages
  1. English
  1. Spanish
  1. Russian
  1. German
  1. French
  1. Portugese
  1. Polish
  1. Turkish
  1. Chinese
  1. Italian
  1. Vietnamese
  1. Dutch
  1. Czech
  1. Hungarian
  1. Arabic
  1. Ukrainian
  1. Romanian
Includes DRM
Yes
Source access (legacy)
Closed source & obfuscated
Creator
Owner
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Refer this resource and earn a 10% commission.
22,521 Views
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168 Downloads
Jan 31, 2021 Published
Jul 13, 2026 Updated
5.00 star(s)
Average rating (12)
4.6 MB File size
Open source
  1. No
DRM-free
  1. No
Unobfuscated
  1. No
AI use in marketing
No
AI use in product
No
Type
  1. Gameplay
  1. Monetization
  1. Minigame
Game mode
  1. Minigame
  1. Bedwars
Game mode
  1. Minigame
  1. Bedwars
Game mode (legacy)
  1. Minigame
  1. Bedwars
Supported software
  1. Bukkit
  1. Spigot
  1. Paper
  1. Bungee
Supported versions
  1. 26.1
  1. 1.21.11
  1. 1.21.8
  1. 1.21.5
  1. 1.21.4
  1. 1.21.2
  1. 1.21
  1. 1.20
  1. 1.19
  1. 1.18
  1. 1.17
  1. 1.16
  1. 1.15
  1. 1.14
  1. 1.13
  1. 1.12
  1. 1.11
  1. 1.10
  1. 1.9
  1. 1.8
Supported languages
  1. English
  1. Spanish
  1. Russian
  1. German
  1. French
  1. Portugese
  1. Polish
  1. Turkish
  1. Chinese
  1. Italian
  1. Vietnamese
  1. Dutch
  1. Czech
  1. Hungarian
  1. Arabic
  1. Ukrainian
  1. Romanian
Includes DRM
Yes
Source access (legacy)
Closed source & obfuscated
Creator
Owner
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