Update your ncp.jar file as most changes are there!
Currently waiting on "cancel25%" and similar action incorporation to redo the combat section in hopefully the following update.
- Fixes double jumping on farmland bug in ncp configuration (andris155)
- Fixes 3.5 block damage not dealing damage (Joe7670)
- Fixes elytra survivalfly false positive (Noctus)
- Fixes drop method that triggers FastClick (Joe7670)
- Adds patch for derp kicking player hit in combat (UnioDex)
- Adjusted Crits in ncp configuration (Don't remember who asked)
- Plenty of things I missed, but there isn't much to change at this point in terms of the configuration so sorry for the lack of updates.
- Fixes 1.12.2 setbacks/(player) moved wrong incompatibilities due to patchwork plugin (2342GRE231 / FrankHeijden / ArZor).
- Reverts to original reach penalty to improve hit detection (ncp config).
- Cleaned up ncp's strings a bit (Artel)
NCP:
Patchwork:
- Fixes stepping up 4 blocks after trying to step for several seconds in ncp.
- Spaced out the VL needed to display a notification, should reduce notification spam quite a bit.
- Increases penalty for reach @MediaRises
- Adds a few additional teleport command safeguards.
- Fixes two color mistakes in patchwork.
- Adds IDs for each notification in patchwork.
- Server owners can now review player's movement/actions flagged by the patchwork plugin through an additional. provided plugin (Requires MySQL).
- Modified several patchwork strike values to send notifications sooner.
Looking for people to test a new feature that I'm looking to add to the patchwork related to evaluating if someone has hacked/cheated or not. Requires mysql and optionally a hacked client/players that cheat, which I assume everyone has access to. Message me though mc-market if interested in testing; you get a .zip containing and explaining everything. Updates on your end as far as testing would be great.
- Fixes standing and opening Shelker box in ncp (Joe7670).
- Fixes rubberbanding after warping to places (@Spikey101).
- Fixes elytra flying players, flying into grass path blocks.
- Changed several strike values for patchwork.
- Changed notification system for ncp to be slightly less spammy with larger delays between notifications, varying in time between green, orange, and red notifications (Ambushment).
