- Refactored log parser for unified lag detection and improved maintainability.
- Restored and enhanced error/stack trace handling for clearer diagnostics.
- Removed duplicate detection logic for entity spam, block updates, and chunk overload.
- All lag detection features (entity spam, redstone clocks, chunk overload, mod tick freeze, GC spikes, player/server lag) now processed in one pass.
- Fixed syntax errors and runtime issues; server now starts and analyzes logs reliably.
- Output is ASCII-only for compatibility with JSON APIs.
