Changes:
- Update to 1.19.
- Fix error welcome message NullPointer.
- Remove authentication tokens.
- Fix ProtocolLib hook.
- Add FastLogin as migration option.
- Fix errors regarding comparing User object (ex. player no longer has session after account removal).
- Update dependencies.
- Support for the latest Velocity
- Fixed header colors when using ADVENTURE formatting.
- Added migration for AuthMe
- Added migration for Adventure
- Added ability to rename tables in the database
- First use of LiteCommands in module for proxy.
- Bumpy adventure, minimesge and velocity.
- Fix offline uniqueId system.
- Adding the option to set uuid for players.
- Adding option to modify /premium behavior.
- Added option to enable welcome message only in lobby.
- Added option to change url for captcha.
- Fixing a problem with captcha map appearing when player is premium.
- Small corrections of typos in configuration.
- Fixing a disappearing item when captcha is turned off.
- Fixed PlaceholderAPI variables in the server selection menu.
- Fixed a bug with giving the player a map with a captcha code.
- Updated the project libraries.
- Fixed bug with being able to change server before logging in by using compass or npc.
- Change in data transfer via Messaging Channels plugin.
- Optimized ProxyPingEvent event, responsible for MOTD manager.
- Added variable to configuration when email address is not added in welcome message.
- Added PlaceholderAPI variables to server selection menu.
- Fixed bug with sending title when it was disabled in config.
- Added authorization token system to Spigot-bridge and bungeecord. (Velocity already has this built in).
- Fixed bug with creating new users with different case when using FLAT data saving.
- Fixed a bug when the server does not have a login server.
- Fixed a bug with connecting to MySQL database on Velocity engine.
Changes in version 1.0.1
Proxy
- Fixed change server before login.
- Fixed cache system.
- Fixed fallback message.
- Fixed timeout for cracked command.
- Fixed MySQL requests.
- Removed async functions from commands.
- Fixed a bug with saving unregistered players in the database.
Bridge (Spigot)
- Fixed support for versions from 1.13 to 1.18
Best regards!
Changes in version 1.0.0
- Completely rebuilt the bridge system.
- Completely rebuilt configuration files.
- Added support for Velocity engine.
- Added variables to PlaceholderAPI with user data.
- Added fully configurable server selection gui.
- Added ability to set login location.
- Added ability to set appearance location in lobby.
- Added ability to hide items in inventory before logging in.
- Added ability to hide not logged in players in lobby.
- Added a caching system in the plugin to keep only the users that are needed at a given time in the server memory.
- Added a two-step verification system for non-premium accounts.
- Added access recovery codes for the two-step verification system.
- Added ability to set default skin for non-premium accounts.
- Added ability to disable two-step verification by admin.
- Added ability to show CAPTCHA code on map.
- Added support for HEX colors (&#FFAA33).
- From now on, unregistered users are not saved in the database.
- Rewritten all aggravating plugin functions to asynchronous.
- Added the ability to select a default API for premium account checking.
- Allowed to use /unregister command for premium accounts.
- Added the ability to enable events to protect lobbies like kicking, punching, etc.
- Added the ability to enable miniMessage text formatting.
- Added an actionbar with an animation of elapsed time for logging in.
- From now on, unregistered accounts will not count towards a player's multi account.
- A plugin documentation has been created at https://docs.minecodes.pl/.
- This update requires deleting old configuration files.
- This version has been tested by several beta testers but unfortunately it is not possible to detect all bugs.
- Now one file is responsible for running on 3 engines Spigot, BungeeCord and Velocity.
Best regards!
Changes
- Optimized some plugin classes.
- Added support for multiple fallback servers.
- Multiple server lobby system now selects the less loaded server.
- Fixed a bug where when changing a premium account nick, another user with the same uuid was created in the database.
