Changelog - ModelEngineNPC v1.0.1
New Features
- [NEW] Added /menpc play <id> <anim> [loop] [speed] command.
- Allows playing any animation on an NPC dynamically.
- Supports loop (true/false) and speed (multiplier) parameters.
- Includes full Tab Completion for animations based on the NPC's model.
- Smart Reset: Automatically returns the NPC to its configured idle animation after 3 seconds if the played animation is not looping (default behavior).
Improvements
- Added dynamic Tab Completion for <anim> argument in /menpc animation.
- Added tab completion support for loop and speed arguments.
- Updated messages.yml with new response messages for animation commands.
Fixes
- Fixed an issue where playing a custom animation would not properly stop the previous idle animation or return to it afterwards.
