Hello there!
This update brings the following:
- Support for Java8 and Java11
- 1.16 bug fixes
- ItemReward enchantments bug fix
- Added option to modify 'blacklisted-biomes' in config.yml. In these biomes, your treasures won't spawn
Hello guys,
This update fixes some things:
- Fixed error when using 'spawn-to-certain-coords'
- Fixed treasure keeper equipment
- Fixed a bug with treasure keeper drops
- Added enchants, custom name and lore to treasure keepers drops
- Added enchants to item rewards
- Added chinese translation inside the .jar contributed by @Client_wwwwxd
- Code cleanup
Hello there,
This update fixes the following things:
- Chestplate couldn't be equipped on entities. Now, in the 'slot' of the equipment set it to 'CHEST' instead of 'BODY' in order to work (after updating to this version)
- Custom mob drops weren't always working
- Added custom name and lore to the mob drops
- Fixed an error occuring when you would use 'spawn-to-certain-coords: true'
- Updated the dependencies (supports 1.21.5)
Hello there,
This update fixes an error with the menu inside /hunt (when hunts are active) on certain older builds of spigot. If you encounter any problems, feel free to create a ticket on my discord server: https://mc.b-zone.ro/p/discord
ATTENTION! BEFORE LAUNCHING YOUR SERVER ON THIS VERSION, BACKUP YOUR DATA FOLDER AND DELETE IT. YOU NEED TO LET THE PLUGIN GENERATE IT'S FILES IN ORDER TO WORK DUE TO A MAJOR REWRITE OF THE CONFIG FILES.
Hello there,
The major rewrite of the plugin finally arrived. Lots of things have changed and here's the new stuff:
Due to this being the first release of a major rewrite, bugs that have not been found yet can exist. Please if you encounter any problems, contact me on https://mc.b-zone.ro/p/discord
- Unlimited treasures per-world:
- Now, every treasure has it's own treasure.yml file. Because of this you can set multiple rarity treasures per world with no restrictions other than no more than one active treasure of a type at one time (but there can be multiple treasures of other types e.g you have Rare treasure and Common treasure both running at once, but cannot have two rare treasures).
- TreasureKeepers features
- Added customization of TreasureKeepers
- Custom Name
- Chance of spawning
- Max health
- Potion effects
- Equipment with enchantments
- Custom drops
- Also added chance to command rewards
- Added option to reward only the player who has dealt the highest damage to the TreasureKeepers
- Add option to have the players wait a certain amount of time before they can open the treasure
- Added option to change the dropped Treasure Loot's name
- Now the action bar info displays the treasure the closest to the player if there are multiple treasures active.
- Bug fixes, code cleanup, and optimization
Thank you
Hello there,
This update fixes a few problems:
- Fixed an error with the sound when a user would try and claim a treasure
- Added the option to customize the item drop name if the treasure is set to drop the items.
- Added the option 'broadcast-to-all-worlds' which sends the action bar message to all the worlds. Only one will be shown in the action bar if multiple treasure hunts are active.
Hello there,
This is a quick update, which lets you set the display name and lore of the item reward to an empty string (eg. "") so that the item is stackable with vanilla items.
Hello guys,
This update brings 2 bug fixes and a new feature:
- Fiexed a bug where the holograms wouldn't erase on treasure removal
- Fixed an async error
- Added 'drop-items-on-ground' config option, which can be used only when 'reward-all-players-who-participated' is set to false. This spawns the ITEM REWARDS on the ground in a radius around the treasure so the players can fight over who gets what
. This is set to false by default.
