NullCordX | Highest performance proxy v3.10.0

Most advanced proxy with best exploit filtering on mind | Anti-ddos | (bungeecord+spigot protection)
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What's new:
1. Updated to the latest version of BungeeCord.
We highly recommend updating to this version as it fixes the vulnerability and we also recommend updating all your plugins as they may not be compatible.
2. Added the ability to print packet statistics for each player when debug mode is enabled.
3. Added the ability to complete pick captcha without message sending.
4. Added the ability to guarantee generation of main group for pick captcha.
5. Added the ability to modify server brand name (F3 server name).
6. Added bypass permission for the chat limiter.
7. Added UserConnectedEvent event to api.
8. Added anti-cheat support for the packet limiter.
9. UserFailedCheckEvent event is now async event.

Fixes:
1. Fixed translation to lower case for console command complete.
2. Fixed broken entity mappings for 1.20 version.
3. Fixed loading of render layers and added the ability to recursively load render layers.
4. Fixed typo in "to-many-packets" translation key.
5. Fixed broken proxy list cache.

If you have any question or problem hit us on -> discord.shieldcommunity.net

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What's new:
1. Support 1.21.4.
2. Added a new type of animation for animated-framed-captcha - Noise animation.
This type of animation generates an illusion of moving noise, which completely merges with the environment if you stop the animation.
Example:
3. Added support for coloring replacement text for pick-captcha.
4. Added a small API to allow database management.
5. Added new bstats database statistics.

Fixes:
1. Fixed incorrect migration of user-sync-check option.

If you have any question or problem hit us on -> discord.shieldcommunity.net

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What's new:
1. Added the ability to specify the language type to the player using the API.

Fixes:
1. Fixed critical memory leak with some configuration.
2. Fixed broken support for floodgate.
3. Fixed missing antibot languages.
4. Fixed rare encoder/decoder errors.
5. Fixed missing case insensitive arguments for /server command

If you have any question or problem hit us on -> discord.shieldcommunity.net

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What's new:

1. Support minecraft 1.21.2/1.21.3
As always, you can request a dev version in tickets to get support for the latest versions of the game or new features before the stable release is published.

2. Complete rework of comments and values in configurations.
Now all comments and values have become more stylized and readable.

3. Configuration of time duration in the form of ordinary numbers is replaced by more understandable patterns of the form.
Now you can explicitly specify the duration of the parameter time instead of giving this time in milliseconds.

4. Flexible message customization and title support.
Now you can customize each message type with its own text, as well as customize the title and subtitle parameters with duration.

5. Full migration from SQLite to H2.
Now the proxy uses the H2 database by default, which should have a positive effect on performance.

6. Filter connection statistics.
Now the proxy records detailed statistics about the player when connecting to the filter.
You can generate a report with the /nullcordx report command.

7. Added support for plugins such as Packetevents, Geyser and others that inject or modify handlers.
To do this, you should disable the parameters responsible for performance in the nullcordx configuration.

8. Improved message logging system, now you can disable literally all logging in the proxy.
9. Improved all transparent checks.
10. Now the logs will display specific names of check templates, instead of names of check types.
11. Speeded up license verification in a situation where the main license server is unavailable.
12. Added the ability to record live statistics and network statistics to the database.
13. Added MariaDB support.
14. Added new types of render layers for captcha: "Blur", "Sharpness", "Contrast" and "Picker"
15. Added the ability to always allow shown chat.
16. Added the ability to configure max client payload size.
17. Added the ability to ban/unban IP address by mask.
18. Added the ability to clear antibot statistics with the command /nullcordx stats reset.
19. Added the ability to strictly check the player's nickname when connecting to the server.
20. Added the ability to specify a group type that should not be used as an answer for pick_captcha.
21. Added the ability to index all tables in the database to improve performance.
22. Added the ability to separately configure proxy check cache time parameters for the database and for memory.

Fixes:
1. Fixed broken unix domain socket support.
2. Fixed the situation where the proxy could kick a player if the IP address was not found in the maxmind databases.
3. Fixed a situation where the proxy did not check the current player on the proxy when connecting to the filter.
4. Fixed missing some methods for API.
5. Fixed missing player kick message when packet limiter is triggered.
6. Fixed broken support for some plugins.

If you have any question or problem hit us on -> discord.shieldcommunity.net

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IMPORANT Update your plugins before running the proxy, to avoid possible bugs due to protocol changes.

What's new:
1. Support 1.21 (provided on discord since 13/06/24
2. The checks in the antibot have been slightly improved
3. Now the antibot expects a little more packets from the player;
4 The attributes check has been changed. Now it is an independent template in which you can separately configure blocking of a brand or player nicknames;
5. Improved license checking. Now the check has additional backup addresses just in case;
6. Improved fall check loading speed;
7. Added new default Turkish language (Special thanks to Texider);
8. Added the ability to configure packet limiter for geyser players;

Fixes:
1. Fixed possible client connection issue when connection to the filter;
2. Fixed possible empty trigger data in the BotAttackDetectedEvent;
3. Fixed broken fall-and-animated-hand-captcha;
4. Fixed the /antibot dump command which could generate incorrect reports;

If you have any question or problem hit us on -> discord.shieldcommunity.net

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New features:
1. Implemented render layer text. Now you can specify any custom text and place it in any part of the captcha.
2. Added the ability to block certain versions of the game protocol in the antibot filter.
3. Added the ability to configure degrees for render layer rotation.
4. Added the ability to disable the use of generated code as an answer.
5. Improved glowing-circle animation for animated captchas.

Fixes:
1. Fixed a bug that caused incompatibility with some plugins.
2. Fixed render layer chance not working correctly.
3. Fixed font scaling for non-standard captcha sizes.
4. Fixed incorrect generation of glyphs for pick-captcha.
5. Fixed a situation where Query could stop working in some cases.
6. Fixed a bug due to which loading the proxy list from the database was duplicated many times in the logs.
7. Small performance improvements when serializing/deserializing text components.

If you have any question or problem hit us on -> discord.shieldcommunity.net

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1. Added support for 1.20.5/1.20.6.
2. Added the ability to configure ignore transparent option for render layer group.
3. Added the ability to execute most nullcordx commands from the game.
4. Added render layer negative.
Now you can invert the colors of the image to achieve variety in the captcha.
6. Slightly improved proxy performance by using faster collections.

If you have any question or problem hit us on -> discord.shieldcommunity.net

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Important:
  1. Raised the minimum java version to 17 and update all dependencies that were required for java 17.
    This change will allow us to develop and update nullcordx more efficiently, as well as having the latest version of all necessary libraries.
    Compatibility with plugins written in java 8 and above will also remain, as newer versions of java are always backwards compatible with older ones.
  2. Added the ability to cache license API result.
    You don't have to worry that our API might fail at the worst possible moment.
    If you run the proxy at least once, then even if the proxy cannot access the API license server, with the help of caching the proxy will still be able to run
  3. Now that waterfall does not "update" what will you do? Very simple, waterfall has not been updated for years, except for bungeecord's own updates. NullCordX will continue with strong updates, as always.
  4. Fixed and improved modern forge support
New features:
  1. Added config migration. Now the configuration will be automatically migrated from old to new versions and you don't need to worry that some parameters were changed after updates.
  2. Added chance render layer. You can now set a specific layer to have a rendering chance. This is useful if you want to diversify noise generation.
  3. Added group render layer. Now you can specify your own individual layer groups, which will be rendered separately and combined into a single layer.
  4. Added copy and paste render layer. Now you can copy the content of the previous layer under a specific ID and then paste the content with that ID anywhere as a separate layer. Very useful, for example, if you have a list of random images but you want to use a specific copy in the current rendering context.
  5. Added the ability to trigger the mode under attack via /antibot trigger command. Compared to the /antibot toggle command, this command simulates the mode triggering as if the proxy actually detected the attack.
  6. Added the ability to expect code for framed puzzle. It can be useful when you want the player to first restore the image, and then enter the code from the restored image
  7. Updated libdeflate and added a new alternative compression - igzip. Igzip has a faster compression rate but slightly lower compression ratio compared to libdeflate, so it may be the preferred choice for captcha generation
  8. Added the ability to configure compression type for cached packets and network compression. You can now separately specify what type of compression and what compression level will be used when decoding and encoding packets on the network and when generating cached antibot packets such as captcha
  9. Added /antibot testcompression command.
    This command allows you to run a small performance test on all available compressors so you can see which one you should use
Changes:
  1. Added the ability to send timeout time in the filter using the player's experience bar.
  2. Added the ability to reload permissions via /antibot reload command.
  3. Added the ability to configure max dirty captcha time.
  4. Added the ability to modify framed-captcha spawn distance.
  5. Added the ability to display antibot ping data in the logs.
  6. Added the ability to generate less than 2 glyphs for code generator
  7. Added the ability to set answer prefix for captcha
  8. Added the ability to download maxmind and proxylist databases from our servers.
  9. Added the ability to block client brand by regex.
  10. Added the ability to disable empty chat check.
  11. Added the ability to configure sending of new captcha on fail.
  12. Added the ability to random rotate background for glowing circle.
  13. Added the ability to enable specific blocks for fall check.
  14. Added the ability for the proxy update check on startup.
  15. Added more blocks for fall check.
  16. Added more config options for curve layer.
  17. Added more flexibility to create examples for the arithmetic generator.
Fixes:
  1. Fixed missing description for reset-ping-on-complete option.
  2. Fixed missing update for TranslatableComponentSerializer.
  3. Fixed missing serialization of Adventure components in plain text.
  4. Fixed missing normalization of console commands input.
  5. Fixed timeout check in the filter.
  6. Fixed ProxyCheck.io risk check if ip was whitelisted.
  7. Fixed wrong placeholder for Russian translation file.
  8. Fixed plugin compatibility (such as Protocolize) with motd cache mode 2.
  9. Fixed some memory consumption for windows when using compression.
  10. Fixed maxmind database loading behavior.
  11. Fixed incorrect reason for kick when exceeding packets or bytes per second.
If you have any question or problem hit us on -> https://discord.shieldcommunity.net
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Buy a license now
$13.99
EULA
Standard EULA
Use on any projects you own with attribution
Support
Standard
Includes:
Download the resource
Access new updates
Support from the creator
Support duration
Lifetime
110,386 Views
706 Purchases
905 Downloads
Dec 22, 2021 Published
Mar 29, 2026 Updated
5.00 star(s)
Average rating (46)
71.8 MB File size
Open source
  1. No
DRM-free
  1. No
Unobfuscated
  1. No
Fork of
  1. Waterfall
Supported versions
  1. 26.1
  1. 1.21.11
  1. 1.21.8
  1. 1.21.5
  1. 1.21.4
  1. 1.21.2
  1. 1.21
  1. 1.20
  1. 1.19
  1. 1.18
  1. 1.17
  1. 1.16
  1. 1.15
  1. 1.14
  1. 1.13
  1. 1.12
  1. 1.11
  1. 1.10
  1. 1.9
  1. 1.8
Supported languages
  1. English
  1. Spanish
  1. Russian
Includes DRM
Yes
Source access (legacy)
Closed source & obfuscated
Crediting original
High performance compression by libdeflate and intel's igzip.
Creators
Owner
Support
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Mar 29, 2026 Updated
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Average rating (46)
71.8 MB File size
Open source
  1. No
DRM-free
  1. No
Unobfuscated
  1. No
Fork of
  1. Waterfall
Supported versions
  1. 26.1
  1. 1.21.11
  1. 1.21.8
  1. 1.21.5
  1. 1.21.4
  1. 1.21.2
  1. 1.21
  1. 1.20
  1. 1.19
  1. 1.18
  1. 1.17
  1. 1.16
  1. 1.15
  1. 1.14
  1. 1.13
  1. 1.12
  1. 1.11
  1. 1.10
  1. 1.9
  1. 1.8
Supported languages
  1. English
  1. Spanish
  1. Russian
Includes DRM
Yes
Source access (legacy)
Closed source & obfuscated
Crediting original
High performance compression by libdeflate and intel's igzip.
Creators
Owner
Support
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