- Added Options.Game.Respawn-When-Falling-On-Void, this will respawn the player when he falls into the void (void Y can be changed at Options.Game.Void-Y)
This feature was a request.
- You can now have jump pads around your arena, just add the block type specified in config and done.
- Extras.Jump-Pad.Material
- Extras.Jump-Pad.Height
- Sounds.Jump-Pad
- Added support for 1.21.11.
- This plugin will always work on newer versions, this update just adds the new sounds, materials and stuff.
You can now set how many hits a player can take before dying in Standard.
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This option can be toggled per-arena. Disabled by default (it works as it did before by default).
Some notes:
- /pb setDisableOneHit <arena> <true/false>
- Set it true to use the new system.
- /pb setPlayerHearts <arena> <amount>
- Set the amount of hits a player can take before dying.
- One-Shots KillStreaks still works and will still cause the player to instantly die.
- Undying effects (like Ghost hat) are applied AFTER the player has one health remeaning, so the player will still take hit until he has one HP left.
- Fixed missing setDisplayName command.
- Fixed players being able to interact with ArmorStands in game.
- Fixed Team Selector being available in FFA.
- Fixed players being able to place blocks.
- New Game API Events:
- PaintballKillStreakActivationEvent (Cancellable)
- PaintballShootEvent (Cancellable)
- PaintballGameJoinEvent
- PaintballGameQuitEvent
- PaintballGameStartEvent
- PaintballGameEndEvent
Changed some placeholders to avoid conflit with other placeholders ->
- %paintball_wins_X% (Leaderboard) is now %paintball_
leaderboard_wins_X%- %paintball_kills_X% (Leaderboard) is now %paintball_
leaderboard_kills_X%- %paintball_shots_X% (Leaderboard) is now %paintball_
leaderboard_shots_X%
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You can translate everything from the new Effects at Hats section in language.yml.
- Fixed Flashbang being activated two times.
- Fixed some wrong sounds in Legacy versions (<1.13).
- Fixed Sentry being removed when there are no players nearby.
- Fixed players can kill themselves with snowballs.
- Added new, special, toggle sneak hat effects, starting with two new hats:
- Blizzard - Sneak to spawn a snowball storm around the player for a few seconds with a cooldown.
- Duration and Cooldown can be changed at Hats.Blizzard
- Ninja- Sneak to become invisible for a few seconds with a cooldown.
- Duration and Cooldown can be changed at Hats.Ninja
New Hats Example (new hats.yml)
Code:blizzard: id: 8 name: "&aBlizzard" permission: "paintball.hat.blizzard" buyPermission: "paintball.hat.blizzard.buy" particles: "" menuItem: "ICE : 1" helmet: "ICE : 1" lore: - "&7Sneak to create a snowball rain for" - "&7a few seconds with a 45s cooldown." buyCommands: - "lp user %player% permission set paintball.hat.blizzard true" price: 2500 slot: 7 rotateParticles: false hat-effect: "BLIZZARD" ninja: id: 9 name: "&aNinja" permission: "paintball.hat.ninja" buyPermission: "paintball.hat.ninja.buy" particles: "" menuItem: "ENDER_CHEST : 1" helmet: "ENDER_CHEST : 1" lore: - "&7Sneak to gain invisibility fos" - "&7a few seconds with a 45s cooldown." buyCommands: - "lp user %player% permission set paintball.hat.ninja true" price: 2500 slot: 8 rotateParticles: false hat-effect: "NINJA"
