New Features:
- Quest Prerequisites:
- Added prerequisites to quests, allowing one quest to require another to be completed before it can be started.
- Now you can create chained quests with dependencies, adding a new layer of progression.
- Quest Sorting:
- Added a sorting button in the quest GUI.
- Players can sort quests by name, progress, level, or cooldown time (if a cooldown is set).
- The sorting preference is saved in the player data, so each player can maintain their preferred sorting order.
- Explorer Profession:
- The Explorer profession now does not consider flying as walking.
- Fixed a bug where flight systems gave an unfair advantage in walking actions, preventing players with flight abilities from completing tasks faster.
- Blocked Worlds List:
- Added a configurable blocked worlds list in the configuration file, allowing you to disable jobs in specific worlds.
- This is useful for preventing jobs from working in worlds like creative, or in event-specific worlds.
- Save Job Progress Option:
- Added a new option in the configuration to enable or disable saving job progress when a player leaves their job.
- This gives admins greater control over whether job progress is saved or not.
- Added Vault economy to the plugin
- New Commands
- Each job has new rewards
- Quests now give more rewards to make the gameplay better
