Bug fixes:
• Folia no longer throws when finding players inside a reset area (countdown / broadcast / teleport targeting); the lookup runs on the global region scheduler so cross-region bounding boxes are valid
Bug fixes:
• Schematic paste (WorldEdit/FAWE) runs on the async scheduler instead of the global region tick, so Folia’s global watchdog is less likely to stall during session flush/close
Improvements:
• Saving a schematic from a WorldEdit selection writes the.schemfile asynchronously after the in-world copy, so chunk region ticks are not blocked on disk I/O
Bug fixes:
• Area schematic paste no longer runs the full WorldEdit/FAWE paste on the chunk region thread on Folia, avoiding long region freezes and watchdog stalls during session flush/close
Bug fixes:
• Fixed Folia thread violations in PlaceholderAPI cache refresh by running area player scans on the correct region scheduler instead of global context
Improvements:
• Area placeholder cache refresh now builds results in a staged map and swaps atomically to avoid partial/inconsistent values during updates
• Console command handling is now properly supported for admin command execution and tab completion permission checks
Bug fixes:
• Creating or redefining an area from a WorldEdit selection no longer risks freezing a Folia region tick when FastAsyncWorldEdit copies entities across chunks
• Pasting a reset schematic (including optional entity clearing) runs on the correct scheduler so the world should not hang on large or multi-chunk areas
Bug fixes:
• Creating a new area with/areareset create <name>no longer throws "Failed determining clipboard format" or "NoSuchFileException"; the schematic file is now created correctly when saving from a WorldEdit selection (//pos1, //pos2).
