Bug fixes:
• Fixed "Must use teleportAsync while in region threading" errors on Folia when using teleport-related commands or features
Technical:
• All player and entity teleports now use teleportAsync and schedule follow-up actions (messages, sounds, cooldowns) on the correct region or global scheduler for full Folia compatibility
Bug fixes:
• Area data is created at startup before commands or GUI run, so list and GUI no longer fail on first use
• Countdown and GUI no longer crash when broadcast or slot settings are missing
• Clicks are only handled when they occur in the area-selection GUI, not in the player inventory
• Teleport destination is checked for a valid world to avoid errors
• Reload only replaces the database connection after a successful reconnect
Improvements:
• Area list is cached briefly to reduce database load
• Auto-resets use the same queue as manual resets; only one reset runs at a time
• Reset queue has a maximum size; players get a message when the queue is full
• Paste and entity cleanup respect configurable limits to avoid server spikes
• Scheduler updated for Folia compatibility
